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#pragma once
#include <AK/Assertions.h>
#include <AK/Types.h>
#include <AK/Function.h>
#include <AK/IntrusiveList.h>
class Process;
class Thread;
struct RegisterDump;
extern Thread* current;
extern Thread* g_last_fpu_thread;
extern Thread* g_finalizer;
extern u64 g_uptime;
class Scheduler {
public:
static void initialize();
static void timer_tick(RegisterDump&);
static bool pick_next();
static void pick_next_and_switch_now();
static void switch_now();
static bool yield();
static bool donate_to(Thread*, const char* reason);
static bool context_switch(Thread&);
static void prepare_to_modify_tss(Thread&);
static Process* colonel();
static bool is_active();
static void beep();
template<typename Callback>
static inline IterationDecision for_each_runnable(Callback callback)
{
return for_each_runnable_func([callback](Thread& thread) {
return callback(thread);
});
}
template<typename Callback>
static inline IterationDecision for_each_nonrunnable(Callback callback)
{
return for_each_nonrunnable_func([callback](Thread& thread) {
return callback(thread);
});
}
static void init_thread(Thread& thread);
static void update_state_for_thread(Thread& thread);
private:
static void prepare_for_iret_to_new_process();
static IterationDecision for_each_runnable_func(Function<IterationDecision(Thread&)>&& callback);
static IterationDecision for_each_nonrunnable_func(Function<IterationDecision(Thread&)>&& callback);
};
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