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#pragma once
#include <AK/ByteBuffer.h>
#include <AK/SinglyLinkedList.h>
#include <AK/Types.h>
#include <Kernel/MACAddress.h>
#include <Kernel/IPv4.h>
#include <Kernel/ARP.h>
#include <Kernel/ICMP.h>
#include <Kernel/Alarm.h>
class NetworkAdapter;
class PacketQueueAlarm final : public Alarm {
public:
PacketQueueAlarm(NetworkAdapter& adapter) : m_adapter(adapter) { }
virtual ~PacketQueueAlarm() override { }
virtual bool is_ringing() const override;
private:
NetworkAdapter& m_adapter;
};
class NetworkAdapter {
public:
static NetworkAdapter* from_ipv4_address(const IPv4Address&);
virtual ~NetworkAdapter();
virtual const char* class_name() const = 0;
MACAddress mac_address() { return m_mac_address; }
IPv4Address ipv4_address() const { return m_ipv4_address; }
void set_ipv4_address(const IPv4Address&);
void send(const MACAddress&, const ARPPacket&);
void send_ipv4(const MACAddress&, const IPv4Address&, IPv4Protocol, ByteBuffer&& payload);
ByteBuffer dequeue_packet();
Alarm& packet_queue_alarm() { return m_packet_queue_alarm; }
bool has_queued_packets() const { return !m_packet_queue.is_empty(); }
protected:
NetworkAdapter();
void set_mac_address(const MACAddress& mac_address) { m_mac_address = mac_address; }
virtual void send_raw(const byte*, int) = 0;
void did_receive(const byte*, int);
private:
MACAddress m_mac_address;
IPv4Address m_ipv4_address;
PacketQueueAlarm m_packet_queue_alarm;
SinglyLinkedList<ByteBuffer> m_packet_queue;
};
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