summaryrefslogtreecommitdiff
path: root/Kernel/Net/NE2000NetworkAdapter.h
blob: 955e29b738d8d73958960bb0087a2a8ca198cc40 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
/*
 * Copyright (c) 2021, the SerenityOS developers.
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#pragma once

#include <AK/OwnPtr.h>
#include <Kernel/Bus/PCI/Access.h>
#include <Kernel/Bus/PCI/DeviceController.h>
#include <Kernel/IO.h>
#include <Kernel/Interrupts/IRQHandler.h>
#include <Kernel/Net/NetworkAdapter.h>
#include <Kernel/Random.h>

namespace Kernel {

class NE2000NetworkAdapter final : public NetworkAdapter
    , public PCI::DeviceController
    , public IRQHandler {
public:
    static RefPtr<NE2000NetworkAdapter> try_to_initialize(PCI::Address);

    virtual ~NE2000NetworkAdapter() override;

    virtual void send_raw(ReadonlyBytes) override;
    virtual bool link_up() override
    {
        // Pure NE2000 doesn't seem to have a link status indicator, so
        // just assume that it's up.
        return true;
    }
    virtual i32 link_speed()
    {
        // Can only do 10mbit..
        return 10;
    }
    virtual bool link_full_duplex() { return true; }

    virtual StringView purpose() const override { return class_name(); }

private:
    NE2000NetworkAdapter(PCI::Address, u8 irq);
    virtual bool handle_irq(const RegisterState&) override;
    virtual StringView class_name() const override { return "NE2000NetworkAdapter"sv; }

    int ram_test();
    void reset();

    void rdma_read(size_t address, Bytes payload);
    void rdma_write(size_t address, ReadonlyBytes payload);

    void receive();

    void out8(u16 address, u8 data);
    void out16(u16 address, u16 data);
    u8 in8(u16 address);
    u16 in16(u16 address);

    IOAddress m_io_base;
    int m_ring_read_ptr;
    u8 m_interrupt_line { 0 };

    MACAddress m_mac_address;
    EntropySource m_entropy_source;

    WaitQueue m_wait_queue;
};
}