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#pragma once
#include <Kernel/Socket.h>
#include <Kernel/DoubleBuffer.h>
class FileDescriptor;
class LocalSocket final : public Socket {
public:
static RetainPtr<LocalSocket> create(int type);
virtual ~LocalSocket() override;
virtual bool bind(const sockaddr*, socklen_t, int& error) override;
virtual RetainPtr<Socket> connect(const sockaddr*, socklen_t, int& error) override;
virtual bool get_address(sockaddr*, socklen_t*) override;
private:
explicit LocalSocket(int type);
virtual bool is_local() const override { return true; }
RetainPtr<FileDescriptor> m_file;
RetainPtr<LocalSocket> m_peer;
bool m_bound { false };
bool m_connected { false };
sockaddr_un m_address;
DoubleBuffer m_for_client;
DoubleBuffer m_for_server;
};
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