1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
|
/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DistinctNumeric.h>
#include <Kernel/Devices/BlockDevice.h>
#include <Kernel/VirtIO/VirtIO.h>
#include <Kernel/VirtIO/VirtIOQueue.h>
#define VIRTIO_GPU_F_VIRGL (1 << 0)
#define VIRTIO_GPU_F_EDID (1 << 1)
#define VIRTIO_GPU_FLAG_FENCE (1 << 0)
#define VIRTIO_GPU_MAX_SCANOUTS 16
#define CONTROLQ 0
#define CURSORQ 1
#define MAX_VIRTIOGPU_RESOLUTION_WIDTH 3840
#define MAX_VIRTIOGPU_RESOLUTION_HEIGHT 2160
namespace Kernel::Graphics {
class VirtIOGPUConsole;
class VirtIOFrameBufferDevice;
TYPEDEF_DISTINCT_ORDERED_ID(u32, VirtIOGPUResourceID);
TYPEDEF_DISTINCT_ORDERED_ID(u32, VirtIOGPUScanoutID);
enum class VirtIOGPUCtrlType : u32 {
/* 2d commands */
VIRTIO_GPU_CMD_GET_DISPLAY_INFO = 0x0100,
VIRTIO_GPU_CMD_RESOURCE_CREATE_2D,
VIRTIO_GPU_CMD_RESOURCE_UNREF,
VIRTIO_GPU_CMD_SET_SCANOUT,
VIRTIO_GPU_CMD_RESOURCE_FLUSH,
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
VIRTIO_GPU_CMD_GET_CAPSET_INFO,
VIRTIO_GPU_CMD_GET_CAPSET,
VIRTIO_GPU_CMD_GET_EDID,
/* cursor commands */
VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
VIRTIO_GPU_CMD_MOVE_CURSOR,
/* success responses */
VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
VIRTIO_GPU_RESP_OK_CAPSET_INFO,
VIRTIO_GPU_RESP_OK_CAPSET,
VIRTIO_GPU_RESP_OK_EDID,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY,
VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID,
VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID,
VIRTIO_GPU_RESP_ERR_INVALID_CONTEXT_ID,
VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER,
};
struct VirtIOGPUCtrlHeader {
u32 type;
u32 flags;
u64 fence_id;
u32 context_id;
u32 padding;
};
struct VirtIOGPURect {
u32 x;
u32 y;
u32 width;
u32 height;
};
struct VirtIOGPURespDisplayInfo {
VirtIOGPUCtrlHeader header;
struct VirtIOGPUDisplayOne {
VirtIOGPURect rect;
u32 enabled;
u32 flags;
} scanout_modes[VIRTIO_GPU_MAX_SCANOUTS];
};
enum class VirtIOGPUFormats : u32 {
VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM = 1,
VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM = 2,
VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM = 3,
VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM = 4,
VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM = 67,
VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM = 68,
VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM = 121,
VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM = 134,
};
struct VirtIOGPUResourceCreate2D {
VirtIOGPUCtrlHeader header;
u32 resource_id;
u32 format;
u32 width;
u32 height;
};
struct VirtioGPUResourceUnref {
VirtIOGPUCtrlHeader header;
u32 resource_id;
u32 padding;
};
struct VirtIOGPUSetScanOut {
VirtIOGPUCtrlHeader header;
VirtIOGPURect rect;
u32 scanout_id;
u32 resource_id;
};
struct VirtIOGPUMemEntry {
u64 address;
u32 length;
u32 padding;
};
struct VirtIOGPUResourceAttachBacking {
VirtIOGPUCtrlHeader header;
u32 resource_id;
u32 num_entries;
VirtIOGPUMemEntry entries[];
};
struct VirtIOGPUResourceDetachBacking {
VirtIOGPUCtrlHeader header;
u32 resource_id;
u32 padding;
};
struct VirtIOGPUTransferToHost2D {
VirtIOGPUCtrlHeader header;
VirtIOGPURect rect;
u64 offset;
u32 resource_id;
u32 padding;
};
struct VirtIOGPUResourceFlush {
VirtIOGPUCtrlHeader header;
VirtIOGPURect rect;
u32 resource_id;
u32 padding;
};
class VirtIOGPU final
: public VirtIODevice
, public RefCounted<VirtIOGPU> {
friend class VirtIOFrameBufferDevice;
public:
VirtIOGPU(PCI::Address);
virtual ~VirtIOGPU() override;
void flush_dirty_window(VirtIOGPUScanoutID, VirtIOGPURect const& dirty_rect, VirtIOGPUResourceID);
auto& display_info(VirtIOGPUScanoutID scanout) const
{
VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS);
return m_scanouts[scanout.value()].display_info;
}
auto& display_info(VirtIOGPUScanoutID scanout)
{
VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS);
return m_scanouts[scanout.value()].display_info;
}
void create_framebuffer_devices();
template<typename F>
IterationDecision for_each_framebuffer(F f)
{
for (auto& scanout : m_scanouts) {
if (!scanout.framebuffer)
continue;
IterationDecision decision = f(*scanout.framebuffer, *scanout.console);
if (decision != IterationDecision::Continue)
return decision;
}
return IterationDecision::Continue;
}
RefPtr<VirtIOGPUConsole> default_console()
{
if (m_default_scanout.has_value())
return m_scanouts[m_default_scanout.value().value()].console;
return {};
}
private:
virtual bool handle_device_config_change() override;
virtual void handle_queue_update(u16 queue_index) override;
auto& operation_lock() { return m_operation_lock; }
u32 get_pending_events();
void clear_pending_events(u32 event_bitmask);
VirtIOGPUResourceID allocate_resource_id();
PhysicalAddress start_of_scratch_space() const { return m_scratch_space->physical_page(0)->paddr(); }
void synchronous_virtio_gpu_command(PhysicalAddress buffer_start, size_t request_size, size_t response_size);
void populate_virtio_gpu_request_header(VirtIOGPUCtrlHeader& header, VirtIOGPUCtrlType ctrl_type, u32 flags = 0);
void query_display_information();
VirtIOGPUResourceID create_2d_resource(VirtIOGPURect rect);
void delete_resource(VirtIOGPUResourceID resource_id);
void ensure_backing_storage(Region const&, size_t buffer_offset, size_t buffer_length, VirtIOGPUResourceID resource_id);
void detach_backing_storage(VirtIOGPUResourceID resource_id);
void set_scanout_resource(VirtIOGPUScanoutID scanout, VirtIOGPUResourceID resource_id, VirtIOGPURect rect);
void transfer_framebuffer_data_to_host(VirtIOGPUScanoutID scanout, VirtIOGPURect const& rect, VirtIOGPUResourceID resource_id);
void flush_displayed_image(VirtIOGPURect const& dirty_rect, VirtIOGPUResourceID resource_id);
struct Scanout {
RefPtr<VirtIOFrameBufferDevice> framebuffer;
RefPtr<VirtIOGPUConsole> console;
VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne display_info {};
};
Optional<VirtIOGPUScanoutID> m_default_scanout;
size_t m_num_scanouts { 0 };
Scanout m_scanouts[VIRTIO_GPU_MAX_SCANOUTS];
Configuration const* m_device_configuration { nullptr };
VirtIOGPUResourceID m_resource_id_counter { 0 };
// Synchronous commands
WaitQueue m_outstanding_request;
Mutex m_operation_lock;
OwnPtr<Region> m_scratch_space;
};
}
|