1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
|
/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/BinaryBufferWriter.h>
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/VirtIOGPU/Console.h>
#include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
namespace Kernel::Graphics::VirtIOGPU {
#define DEVICE_EVENTS_READ 0x0
#define DEVICE_EVENTS_CLEAR 0x4
#define DEVICE_NUM_SCANOUTS 0x8
NonnullRefPtr<GraphicsAdapter> GraphicsAdapter::initialize(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(device_identifier.hardware_id().vendor_id == PCI::VendorID::VirtIO);
auto adapter = adopt_ref(*new GraphicsAdapter(device_identifier));
adapter->initialize();
return adapter;
}
GraphicsAdapter::GraphicsAdapter(PCI::DeviceIdentifier const& device_identifier)
: VirtIO::Device(device_identifier)
{
auto region_or_error = MM.allocate_contiguous_kernel_region(32 * PAGE_SIZE, "VirtGPU Scratch Space", Memory::Region::Access::ReadWrite);
if (region_or_error.is_error())
TODO();
m_scratch_space = region_or_error.release_value();
}
void GraphicsAdapter::initialize_framebuffer_devices()
{
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Initializing framebuffer devices");
VERIFY(!m_created_framebuffer_devices);
create_framebuffer_devices();
m_created_framebuffer_devices = true;
// FIXME: This is a very wrong way to do this...
GraphicsManagement::the().m_console = default_console();
}
void GraphicsAdapter::enable_consoles()
{
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Enabling consoles");
for_each_framebuffer([&](auto& framebuffer, auto& console) {
framebuffer.deactivate_writes();
console.enable();
return IterationDecision::Continue;
});
}
void GraphicsAdapter::disable_consoles()
{
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Disabling consoles");
for_each_framebuffer([&](auto& framebuffer, auto& console) {
console.disable();
framebuffer.activate_writes();
return IterationDecision::Continue;
});
}
void GraphicsAdapter::initialize()
{
Device::initialize();
VERIFY(!!m_scratch_space);
if (auto* config = get_config(VirtIO::ConfigurationType::Device)) {
m_device_configuration = config;
bool success = negotiate_features([&](u64 supported_features) {
u64 negotiated = 0;
if (is_feature_set(supported_features, VIRTIO_GPU_F_VIRGL))
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: VIRGL is not yet supported!");
if (is_feature_set(supported_features, VIRTIO_GPU_F_EDID))
negotiated |= VIRTIO_GPU_F_EDID;
return negotiated;
});
if (success) {
read_config_atomic([&]() {
m_num_scanouts = config_read32(*config, DEVICE_NUM_SCANOUTS);
});
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: num_scanouts: {}", m_num_scanouts);
success = setup_queues(2); // CONTROLQ + CURSORQ
}
VERIFY(success);
finish_init();
MutexLocker locker(m_operation_lock);
// Get display information using VIRTIO_GPU_CMD_GET_DISPLAY_INFO
query_display_information();
query_display_edid({});
} else {
VERIFY_NOT_REACHED();
}
}
void GraphicsAdapter::create_framebuffer_devices()
{
for (size_t i = 0; i < min(m_num_scanouts, VIRTIO_GPU_MAX_SCANOUTS); i++) {
auto& scanout = m_scanouts[i];
scanout.framebuffer = adopt_ref(*new VirtIOGPU::FramebufferDevice(*this, i));
scanout.framebuffer->after_inserting();
scanout.console = Kernel::Graphics::VirtIOGPU::Console::initialize(scanout.framebuffer);
}
}
bool GraphicsAdapter::handle_device_config_change()
{
auto events = get_pending_events();
if (events & VIRTIO_GPU_EVENT_DISPLAY) {
// The host window was resized, in SerenityOS we completely ignore this event
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Ignoring virtio gpu display resize event");
clear_pending_events(VIRTIO_GPU_EVENT_DISPLAY);
}
if (events & ~VIRTIO_GPU_EVENT_DISPLAY) {
dbgln("VirtIO::GraphicsAdapter: Got unknown device config change event: {:#x}", events);
return false;
}
return true;
}
void GraphicsAdapter::handle_queue_update(u16 queue_index)
{
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Handle queue update");
VERIFY(queue_index == CONTROLQ);
auto& queue = get_queue(CONTROLQ);
SpinlockLocker queue_lock(queue.lock());
queue.discard_used_buffers();
m_outstanding_request.wake_all();
}
u32 GraphicsAdapter::get_pending_events()
{
return config_read32(*m_device_configuration, DEVICE_EVENTS_READ);
}
void GraphicsAdapter::clear_pending_events(u32 event_bitmask)
{
config_write32(*m_device_configuration, DEVICE_EVENTS_CLEAR, event_bitmask);
}
void GraphicsAdapter::query_display_information()
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request, Protocol::CommandType::VIRTIO_GPU_CMD_GET_DISPLAY_INFO, VIRTIO_GPU_FLAG_FENCE);
auto& response = writer.append_structure<Protocol::DisplayInfoResponse>();
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
for (size_t i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; ++i) {
auto& scanout = m_scanouts[i].display_info;
scanout = response.scanout_modes[i];
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Scanout {}: enabled: {} x: {}, y: {}, width: {}, height: {}", i, !!scanout.enabled, scanout.rect.x, scanout.rect.y, scanout.rect.width, scanout.rect.height);
if (scanout.enabled && !m_default_scanout.has_value())
m_default_scanout = i;
m_scanouts[i].edid = {};
}
VERIFY(m_default_scanout.has_value());
}
void GraphicsAdapter::query_display_edid(Optional<ScanoutID> scanout_id)
{
VERIFY(m_operation_lock.is_locked());
if (!is_feature_accepted(VIRTIO_GPU_F_EDID))
return;
for (size_t i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; ++i) {
if (scanout_id.has_value() && scanout_id.value() != i)
continue;
// scanout.display_info.enabled doesn't seem to reflect the actual state,
// even if we were to call query_display_information prior to calling
// this function. So, just ignore, we seem to get EDID information regardless.
auto query_edid_result = query_edid(i);
if (query_edid_result.is_error()) {
dbgln("VirtIO::GraphicsAdapater: Scanout {}: Failed to parse EDID: {}", i, query_edid_result.error());
m_scanouts[i].edid = {};
} else {
m_scanouts[i].edid = query_edid_result.release_value();
if (m_scanouts[i].edid.has_value()) {
auto& parsed_edid = m_scanouts[i].edid.value();
dbgln("VirtIO::GraphicsAdapater: Scanout {}: EDID {}: Manufacturer: {} Product: {} Serial #{}", i,
parsed_edid.version(), parsed_edid.legacy_manufacturer_id(), parsed_edid.product_code(), parsed_edid.serial_number());
if (auto screen_size = parsed_edid.screen_size(); screen_size.has_value()) {
auto& size = screen_size.value();
dbgln("VirtIO::GraphicsAdapater: Scanout {}: Screen size: {}cm x {}cm", i,
size.horizontal_cm(), size.vertical_cm());
} else if (auto aspect_ratio = parsed_edid.aspect_ratio(); aspect_ratio.has_value()) {
auto& ratio = aspect_ratio.value();
dbgln("VirtIO::GraphicsAdapater: Scanout {}: Aspect ratio: {} : 1", i, ratio.ratio());
} else {
dbgln("VirtIO::GraphicsAdapater: Scanout {}: Unknown screen size or aspect ratio", i);
}
} else {
dbgln("VirtIO::GraphicsAdapater: Scanout {}: No EDID", i);
}
}
}
}
ErrorOr<ByteBuffer> GraphicsAdapter::get_edid(size_t output_port_index) const
{
if (output_port_index >= VIRTIO_GPU_MAX_SCANOUTS)
return Error::from_errno(ENODEV);
auto& edid = m_scanouts[output_port_index].edid;
if (edid.has_value())
return ByteBuffer::copy(edid.value().bytes());
return ByteBuffer {};
}
auto GraphicsAdapter::query_edid(u32 scanout_id) -> ErrorOr<Optional<EDID::Parser>>
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::GetEDID>();
auto& response = writer.append_structure<Protocol::GetEDIDResponse>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_GET_EDID, VIRTIO_GPU_FLAG_FENCE);
request.scanout_id = scanout_id;
request.padding = 0;
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
if (response.header.type != static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_EDID))
return Error::from_string_literal("VirtIO::GraphicsAdapter: Failed to get EDID");
if (response.size == 0)
return Error::from_string_literal("VirtIO::GraphicsAdapter: Failed to get EDID, empty buffer");
auto edid_buffer = TRY(ByteBuffer::copy(response.edid, response.size));
auto edid = TRY(EDID::Parser::from_bytes(move(edid_buffer)));
return edid;
}
ResourceID GraphicsAdapter::create_2d_resource(Protocol::Rect rect)
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ResourceCreate2D>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_RESOURCE_CREATE_2D, VIRTIO_GPU_FLAG_FENCE);
auto resource_id = allocate_resource_id();
request.resource_id = resource_id.value();
request.width = rect.width;
request.height = rect.height;
request.format = static_cast<u32>(Protocol::TextureFormat::VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM);
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Allocated 2d resource with id {}", resource_id.value());
return resource_id;
}
void GraphicsAdapter::ensure_backing_storage(ResourceID resource_id, Memory::Region const& region, size_t buffer_offset, size_t buffer_length)
{
VERIFY(m_operation_lock.is_locked());
VERIFY(buffer_offset % PAGE_SIZE == 0);
VERIFY(buffer_length % PAGE_SIZE == 0);
auto first_page_index = buffer_offset / PAGE_SIZE;
size_t num_mem_regions = buffer_length / PAGE_SIZE;
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ResourceAttachBacking>();
const size_t header_block_size = sizeof(request) + num_mem_regions * sizeof(Protocol::MemoryEntry);
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING, VIRTIO_GPU_FLAG_FENCE);
request.resource_id = resource_id.value();
request.num_entries = num_mem_regions;
for (size_t i = 0; i < num_mem_regions; ++i) {
auto& memory_entry = writer.append_structure<Protocol::MemoryEntry>();
memory_entry.address = region.physical_page(first_page_index + i)->paddr().get();
memory_entry.length = PAGE_SIZE;
}
auto& response = writer.append_structure<Protocol::ControlHeader>();
synchronous_virtio_gpu_command(start_of_scratch_space(), header_block_size, sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Allocated backing storage");
}
void GraphicsAdapter::detach_backing_storage(ResourceID resource_id)
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ResourceDetachBacking>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING, VIRTIO_GPU_FLAG_FENCE);
request.resource_id = resource_id.value();
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Detached backing storage");
}
void GraphicsAdapter::set_scanout_resource(ScanoutID scanout, ResourceID resource_id, Protocol::Rect rect)
{
VERIFY(m_operation_lock.is_locked());
{
// We need to scope the request/response here so that we can query display information later on
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::SetScanOut>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_SET_SCANOUT, VIRTIO_GPU_FLAG_FENCE);
request.resource_id = resource_id.value();
request.scanout_id = scanout.value();
request.rect = rect;
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
dbgln_if(VIRTIO_DEBUG, "VirtIO::GraphicsAdapter: Set backing scanout");
}
// Now that the Scanout should be enabled, update the EDID
query_display_edid(scanout);
}
void GraphicsAdapter::transfer_framebuffer_data_to_host(ScanoutID scanout, ResourceID resource_id, Protocol::Rect const& dirty_rect)
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::TransferToHost2D>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D, VIRTIO_GPU_FLAG_FENCE);
request.offset = (dirty_rect.x + (dirty_rect.y * m_scanouts[scanout.value()].display_info.rect.width)) * sizeof(u32);
request.resource_id = resource_id.value();
request.rect = dirty_rect;
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
}
void GraphicsAdapter::flush_displayed_image(ResourceID resource_id, Protocol::Rect const& dirty_rect)
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ResourceFlush>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_RESOURCE_FLUSH, VIRTIO_GPU_FLAG_FENCE);
request.resource_id = resource_id.value();
request.rect = dirty_rect;
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
}
void GraphicsAdapter::synchronous_virtio_gpu_command(PhysicalAddress buffer_start, size_t request_size, size_t response_size)
{
VERIFY(m_operation_lock.is_locked());
VERIFY(m_outstanding_request.is_empty());
auto& queue = get_queue(CONTROLQ);
{
SpinlockLocker lock(queue.lock());
VirtIO::QueueChain chain { queue };
chain.add_buffer_to_chain(buffer_start, request_size, VirtIO::BufferType::DeviceReadable);
chain.add_buffer_to_chain(buffer_start.offset(request_size), response_size, VirtIO::BufferType::DeviceWritable);
supply_chain_and_notify(CONTROLQ, chain);
full_memory_barrier();
}
m_outstanding_request.wait_forever();
}
void GraphicsAdapter::populate_virtio_gpu_request_header(Protocol::ControlHeader& header, Protocol::CommandType ctrl_type, u32 flags)
{
header.type = static_cast<u32>(ctrl_type);
header.flags = flags;
header.fence_id = 0;
header.context_id = 0;
header.padding = 0;
}
void GraphicsAdapter::flush_dirty_rectangle(ScanoutID scanout_id, ResourceID resource_id, Protocol::Rect const& dirty_rect)
{
MutexLocker locker(m_operation_lock);
transfer_framebuffer_data_to_host(scanout_id, resource_id, dirty_rect);
flush_displayed_image(resource_id, dirty_rect);
}
ResourceID GraphicsAdapter::allocate_resource_id()
{
VERIFY(m_operation_lock.is_locked());
m_resource_id_counter = m_resource_id_counter.value() + 1;
return m_resource_id_counter;
}
void GraphicsAdapter::delete_resource(ResourceID resource_id)
{
VERIFY(m_operation_lock.is_locked());
auto writer = create_scratchspace_writer();
auto& request = writer.append_structure<Protocol::ResourceUnref>();
auto& response = writer.append_structure<Protocol::ControlHeader>();
populate_virtio_gpu_request_header(request.header, Protocol::CommandType::VIRTIO_GPU_CMD_RESOURCE_UNREF, VIRTIO_GPU_FLAG_FENCE);
request.resource_id = resource_id.value();
synchronous_virtio_gpu_command(start_of_scratch_space(), sizeof(request), sizeof(response));
VERIFY(response.type == static_cast<u32>(Protocol::CommandType::VIRTIO_GPU_RESP_OK_NODATA));
}
}
|