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/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/VirtIOGPU/FrameBufferDevice.h>
#include <LibC/sys/ioctl_numbers.h>
namespace Kernel::Graphics::VirtIOGPU {
FrameBufferDevice::FrameBufferDevice(GPU& virtio_gpu, ScanoutID scanout)
: BlockDevice(29, GraphicsManagement::the().allocate_minor_device_number())
, m_gpu(virtio_gpu)
, m_scanout(scanout)
{
if (display_info().enabled)
create_framebuffer();
}
FrameBufferDevice::~FrameBufferDevice()
{
}
void FrameBufferDevice::create_framebuffer()
{
// First delete any existing framebuffers to free the memory first
m_framebuffer = nullptr;
m_framebuffer_sink_vmobject = nullptr;
// Allocate frame buffer for both front and back
auto& info = display_info();
m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
m_framebuffer = MM.allocate_kernel_region(m_buffer_size * 2, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow);
auto write_sink_page = MM.allocate_user_physical_page(MemoryManager::ShouldZeroFill::No).release_nonnull();
auto num_needed_pages = m_framebuffer->vmobject().page_count();
NonnullRefPtrVector<PhysicalPage> pages;
for (auto i = 0u; i < num_needed_pages; ++i) {
pages.append(write_sink_page);
}
m_framebuffer_sink_vmobject = AnonymousVMObject::try_create_with_physical_pages(pages.span());
MutexLocker locker(m_gpu.operation_lock());
m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
create_buffer(m_main_buffer, 0, m_buffer_size);
create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
}
void FrameBufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
{
buffer.framebuffer_offset = framebuffer_offset;
buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
auto& info = display_info();
// 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
if (buffer.resource_id.value() != 0)
m_gpu.delete_resource(buffer.resource_id);
buffer.resource_id = m_gpu.create_2d_resource(info.rect);
// 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
m_gpu.ensure_backing_storage(*m_framebuffer, buffer.framebuffer_offset, framebuffer_size, buffer.resource_id);
// 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
if (&buffer == m_current_buffer)
m_gpu.set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
// 4. Render our test pattern
draw_ntsc_test_pattern(buffer);
// 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
transfer_framebuffer_data_to_host(info.rect, buffer);
// 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
if (&buffer == m_current_buffer)
flush_displayed_image(info.rect, buffer);
// Make sure we constrain the existing dirty rect (if any)
if (buffer.dirty_rect.width != 0 || buffer.dirty_rect.height != 0) {
auto dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.width = min(dirty_right, info.rect.x + info.rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = min(dirty_bottom, info.rect.y + info.rect.height) - buffer.dirty_rect.y;
}
info.enabled = 1;
}
Protocol::DisplayInfoResponse::Display const& FrameBufferDevice::display_info() const
{
return m_gpu.display_info(m_scanout);
}
Protocol::DisplayInfoResponse::Display& FrameBufferDevice::display_info()
{
return m_gpu.display_info(m_scanout);
}
void FrameBufferDevice::transfer_framebuffer_data_to_host(Protocol::Rect const& rect, Buffer& buffer)
{
m_gpu.transfer_framebuffer_data_to_host(m_scanout, rect, buffer.resource_id);
}
void FrameBufferDevice::flush_dirty_window(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
m_gpu.flush_dirty_rectangle(m_scanout, dirty_rect, buffer.resource_id);
}
void FrameBufferDevice::flush_displayed_image(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
m_gpu.flush_displayed_image(dirty_rect, buffer.resource_id);
}
bool FrameBufferDevice::try_to_set_resolution(size_t width, size_t height)
{
if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
return false;
auto& info = display_info();
MutexLocker locker(m_gpu.operation_lock());
info.rect = {
.x = 0,
.y = 0,
.width = (u32)width,
.height = (u32)height,
};
create_framebuffer();
return true;
}
void FrameBufferDevice::set_buffer(int buffer_index)
{
auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
MutexLocker locker(m_gpu.operation_lock());
if (&buffer == m_current_buffer)
return;
m_current_buffer = &buffer;
m_gpu.set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
m_gpu.flush_displayed_image(buffer.dirty_rect, buffer.resource_id); // QEMU SDL backend requires this (as per spec)
buffer.dirty_rect = {};
}
int FrameBufferDevice::ioctl(FileDescription&, unsigned request, FlatPtr arg)
{
REQUIRE_PROMISE(video);
switch (request) {
case FB_IOCTL_GET_SIZE_IN_BYTES: {
auto* out = (size_t*)arg;
size_t value = m_buffer_size * 2;
if (!copy_to_user(out, &value))
return -EFAULT;
return 0;
}
case FB_IOCTL_SET_RESOLUTION: {
auto* user_resolution = (FBResolution*)arg;
FBResolution resolution;
if (!copy_from_user(&resolution, user_resolution))
return -EFAULT;
if (!try_to_set_resolution(resolution.width, resolution.height))
return -EINVAL;
resolution.pitch = pitch();
if (!copy_to_user(user_resolution, &resolution))
return -EFAULT;
return 0;
}
case FB_IOCTL_GET_RESOLUTION: {
auto* user_resolution = (FBResolution*)arg;
FBResolution resolution;
resolution.pitch = pitch();
resolution.width = width();
resolution.height = height();
if (!copy_to_user(user_resolution, &resolution))
return -EFAULT;
return 0;
}
case FB_IOCTL_SET_BUFFER: {
auto buffer_index = (int)arg;
if (!is_valid_buffer_index(buffer_index))
return -EINVAL;
if (m_last_set_buffer_index.exchange(buffer_index) != buffer_index && m_are_writes_active)
set_buffer(buffer_index);
return 0;
}
case FB_IOCTL_FLUSH_BUFFERS: {
FBFlushRects user_flush_rects;
if (!copy_from_user(&user_flush_rects, (FBFlushRects*)arg))
return -EFAULT;
if (!is_valid_buffer_index(user_flush_rects.buffer_index))
return -EINVAL;
if (Checked<unsigned>::multiplication_would_overflow(user_flush_rects.count, sizeof(FBRect)))
return -EFAULT;
if (m_are_writes_active && user_flush_rects.count > 0) {
auto& buffer = buffer_from_index(user_flush_rects.buffer_index);
MutexLocker locker(m_gpu.operation_lock());
for (unsigned i = 0; i < user_flush_rects.count; i++) {
FBRect user_dirty_rect;
if (!copy_from_user(&user_dirty_rect, &user_flush_rects.rects[i]))
return -EFAULT;
Protocol::Rect dirty_rect {
.x = user_dirty_rect.x,
.y = user_dirty_rect.y,
.width = user_dirty_rect.width,
.height = user_dirty_rect.height
};
transfer_framebuffer_data_to_host(dirty_rect, buffer);
if (&buffer == m_current_buffer) {
// Flushing directly to screen
flush_displayed_image(dirty_rect, buffer);
buffer.dirty_rect = {};
} else {
if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
buffer.dirty_rect = dirty_rect;
} else {
auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
}
}
}
}
return 0;
}
case FB_IOCTL_GET_BUFFER_OFFSET: {
FBBufferOffset buffer_offset;
if (!copy_from_user(&buffer_offset, (FBBufferOffset*)arg))
return -EFAULT;
if (!is_valid_buffer_index(buffer_offset.buffer_index))
return -EINVAL;
buffer_offset.offset = (size_t)buffer_offset.buffer_index * m_buffer_size;
if (!copy_to_user((FBBufferOffset*)arg, &buffer_offset))
return -EFAULT;
return 0;
}
default:
return -EINVAL;
};
}
KResultOr<Region*> FrameBufferDevice::mmap(Process& process, FileDescription&, const Range& range, u64 offset, int prot, bool shared)
{
REQUIRE_PROMISE(video);
if (!shared)
return ENODEV;
if (offset != 0 || !m_framebuffer)
return ENXIO;
if (range.size() > m_framebuffer->size())
return EOVERFLOW;
// We only allow one process to map the region
if (m_userspace_mmap_region)
return ENOMEM;
auto vmobject = m_are_writes_active ? m_framebuffer->vmobject().try_clone() : m_framebuffer_sink_vmobject;
if (vmobject.is_null())
return ENOMEM;
auto result = process.space().allocate_region_with_vmobject(
range,
vmobject.release_nonnull(),
0,
"VirtIOGPU Framebuffer",
prot,
shared);
if (result.is_error())
return result;
m_userspace_mmap_region = result.value();
return result;
}
void FrameBufferDevice::deactivate_writes()
{
m_are_writes_active = false;
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
auto vm_object = m_framebuffer_sink_vmobject->try_clone();
VERIFY(vm_object);
region->set_vmobject(vm_object.release_nonnull());
region->remap();
}
set_buffer(0);
clear_to_black(buffer_from_index(0));
}
void FrameBufferDevice::activate_writes()
{
m_are_writes_active = true;
auto last_set_buffer_index = m_last_set_buffer_index.load();
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
region->set_vmobject(m_framebuffer->vmobject());
region->remap();
}
set_buffer(last_set_buffer_index);
}
void FrameBufferDevice::clear_to_black(Buffer& buffer)
{
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
for (size_t i = 0; i < width * height; ++i) {
data[4 * i + 0] = 0x00;
data[4 * i + 1] = 0x00;
data[4 * i + 2] = 0x00;
data[4 * i + 3] = 0xff;
}
}
void FrameBufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
{
static constexpr u8 colors[12][4] = {
{ 0xff, 0xff, 0xff, 0xff }, // White
{ 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
{ 0xff, 0xff, 0x00, 0xff },
{ 0x00, 0xff, 0x00, 0xff },
{ 0xff, 0x00, 0xff, 0xff },
{ 0x00, 0x00, 0xff, 0xff },
{ 0xff, 0x00, 0x00, 0xff },
{ 0xba, 0x01, 0x5f, 0xff }, // Dark blue
{ 0x8d, 0x3d, 0x00, 0xff }, // Purple
{ 0x22, 0x22, 0x22, 0xff }, // Shades of gray
{ 0x10, 0x10, 0x10, 0xff },
{ 0x00, 0x00, 0x00, 0xff },
};
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
// Draw NTSC test card
for (size_t y = 0; y < height; ++y) {
for (size_t x = 0; x < width; ++x) {
size_t color = 0;
if (3 * y < 2 * height) {
// Top 2/3 of image is 7 vertical stripes of color spectrum
color = (7 * x) / width;
} else if (4 * y < 3 * height) {
// 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
auto segment = (7 * x) / width;
color = segment % 2 ? 10 : 6 - segment;
} else {
if (28 * x < 5 * width) {
color = 8;
} else if (28 * x < 10 * width) {
color = 0;
} else if (28 * x < 15 * width) {
color = 7;
} else if (28 * x < 20 * width) {
color = 10;
} else if (7 * x < 6 * width) {
// Grayscale gradient
color = 26 - ((21 * x) / width);
} else {
// Solid black
color = 10;
}
}
u8* pixel = &data[4 * (y * width + x)];
for (int i = 0; i < 4; ++i) {
pixel[i] = colors[color][i];
}
}
}
dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
}
u8* FrameBufferDevice::framebuffer_data()
{
return m_current_buffer->framebuffer_data;
}
}
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