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/*
* Copyright (c) 2021-2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Graphics/Console/Console.h>
#include <Kernel/Graphics/FramebufferDevice.h>
#include <Kernel/Graphics/GenericGraphicsAdapter.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class VGACompatibleAdapter : public GenericGraphicsAdapter {
public:
virtual bool modesetting_capable() const override { return false; }
virtual bool double_framebuffering_capable() const override { return false; }
virtual bool vga_compatible() const override final { return true; }
virtual bool try_to_set_resolution(size_t, size_t, size_t) override { return false; }
virtual bool set_y_offset(size_t, size_t) override { return false; }
ErrorOr<ByteBuffer> get_edid(size_t) const override { return Error::from_errno(ENOTSUP); }
protected:
VGACompatibleAdapter() = default;
RefPtr<Graphics::Console> m_framebuffer_console;
};
}
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