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/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <AK/Weakable.h>
#include <Kernel/Bus/PCI/Definitions.h>
#include <Kernel/Devices/BlockDevice.h>
#include <Kernel/PhysicalAddress.h>
namespace Kernel {
class GenericGraphicsAdapter
: public RefCounted<GenericGraphicsAdapter>
, public Weakable<GenericGraphicsAdapter> {
public:
virtual ~GenericGraphicsAdapter() = default;
virtual void initialize_framebuffer_devices() = 0;
virtual void enable_consoles() = 0;
virtual void disable_consoles() = 0;
bool consoles_enabled() const { return m_consoles_enabled; }
virtual bool framebuffer_devices_initialized() const = 0;
virtual bool modesetting_capable() const = 0;
virtual bool double_framebuffering_capable() const = 0;
virtual bool vga_compatible() const = 0;
virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) = 0;
virtual bool set_y_offset(size_t output_port_index, size_t y) = 0;
protected:
GenericGraphicsAdapter() = default;
bool m_consoles_enabled { false };
};
}
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