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#pragma once
#include "FileSystem.h"
#include <AK/ByteBuffer.h>
class DiskBackedFS : public FS {
public:
virtual ~DiskBackedFS() override;
DiskDevice& device() { return *m_device; }
const DiskDevice& device() const { return *m_device; }
int block_size() const { return m_block_size; }
virtual void flush_writes() override;
protected:
explicit DiskBackedFS(Retained<DiskDevice>&&);
void set_block_size(unsigned);
ByteBuffer read_block(unsigned index) const;
ByteBuffer read_blocks(unsigned index, unsigned count) const;
bool write_block(unsigned index, const ByteBuffer&);
bool write_blocks(unsigned index, unsigned count, const ByteBuffer&);
private:
int m_block_size { 0 };
Retained<DiskDevice> m_device;
HashMap<unsigned, ByteBuffer> m_write_cache;
};
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