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#include <Kernel/Devices/CharacterDevice.h>
class DebugLogDevice final : public CharacterDevice {
public:
DebugLogDevice();
virtual ~DebugLogDevice() override;
static DebugLogDevice& the();
private:
// ^CharacterDevice
virtual ssize_t read(FileDescriptor&, byte*, ssize_t) override { return 0; }
virtual ssize_t write(FileDescriptor&, const byte*, ssize_t) override;
virtual bool can_write(FileDescriptor&) const override { return true; }
virtual bool can_read(FileDescriptor&) const override { return true; }
virtual const char* class_name() const override { return "DebugLogDevice"; }
};
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