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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/CircularQueue.h>
#include <AK/Vector.h>
#include <Kernel/Devices/CharacterDevice.h>
class Console final : public Kernel::CharacterDevice {
AK_MAKE_ETERNAL
public:
static Console& the();
static void initialize();
static bool is_initialized();
Console();
virtual ~Console() override;
// ^CharacterDevice
virtual bool can_read(const Kernel::FileDescription&, size_t) const override;
virtual bool can_write(const Kernel::FileDescription&, size_t) const override { return true; }
virtual Kernel::KResultOr<size_t> read(FileDescription&, u64, Kernel::UserOrKernelBuffer&, size_t) override;
virtual Kernel::KResultOr<size_t> write(FileDescription&, u64, const Kernel::UserOrKernelBuffer&, size_t) override;
virtual const char* class_name() const override { return "Console"; }
void put_char(char);
const CircularQueue<char, 16384>& logbuffer() const { return m_logbuffer; }
// ^Device
virtual mode_t required_mode() const override { return 0666; }
virtual String device_name() const override { return "console"; }
private:
CircularQueue<char, 16384> m_logbuffer;
};
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