blob: a2c0a27f90fcb278e64ef7307098dc98edd0b828 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
#pragma once
#include "VBWidget.h"
#include <AK/NonnullRefPtrVector.h>
#include <LibGUI/GWidget.h>
class VBForm : public GWidget {
C_OBJECT(VBForm)
friend class VBWidget;
public:
explicit VBForm(const String& name, GWidget* parent = nullptr);
virtual ~VBForm() override;
static VBForm* current();
String name() const { return m_name; }
void set_name(const String& name) { m_name = name; }
bool is_selected(const VBWidget&) const;
VBWidget* widget_at(const Point&);
void set_should_snap_to_grip(bool snap) { m_should_snap_to_grid = snap; }
bool should_snap_to_grid() const { return m_should_snap_to_grid; }
void insert_widget(VBWidgetType);
Function<void(VBWidget*)> on_widget_selected;
void load_from_file(const String& path);
void write_to_file(const String& path);
void dump();
protected:
virtual void paint_event(GPaintEvent&) override;
virtual void second_paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
virtual void mousemove_event(GMouseEvent&) override;
virtual void mouseup_event(GMouseEvent&) override;
virtual void context_menu_event(GContextMenuEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
private:
void grabber_mousedown_event(GMouseEvent&, Direction grabber);
void set_single_selected_widget(VBWidget*);
void add_to_selection(VBWidget&);
void remove_from_selection(VBWidget&);
void delete_selected_widgets();
template<typename Callback>
void for_each_selected_widget(Callback);
void set_cursor_type_from_grabber(Direction grabber);
VBWidget* single_selected_widget();
String m_name;
int m_grid_size { 5 };
bool m_should_snap_to_grid { true };
NonnullRefPtrVector<VBWidget> m_widgets;
HashMap<GWidget*, VBWidget*> m_gwidget_map;
HashTable<VBWidget*> m_selected_widgets;
Point m_transform_event_origin;
Point m_next_insertion_position;
Direction m_resize_direction { Direction::None };
Direction m_mouse_direction_type { Direction::None };
OwnPtr<GMenu> m_context_menu;
};
|