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#pragma once
#include <LibGUI/GWidget.h>
#include <AK/Vector.h>
#include "VBWidget.h"
class VBForm : public GWidget {
friend class VBWidget;
public:
explicit VBForm(const String& name, GWidget* parent = nullptr);
virtual ~VBForm() override;
static VBForm* current();
String name() const { return m_name; }
void set_name(const String& name) { m_name = name; }
bool is_selected(const VBWidget&) const;
VBWidget* widget_at(const Point&);
void set_should_snap_to_grip(bool snap) { m_should_snap_to_grid = snap; }
bool should_snap_to_grid() const { return m_should_snap_to_grid; }
void insert_widget(VBWidgetType);
Function<void(VBWidget*)> on_widget_selected;
void write_to_file(const String& path);
void dump();
protected:
virtual void paint_event(GPaintEvent&) override;
virtual void second_paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
virtual void mousemove_event(GMouseEvent&) override;
virtual void mouseup_event(GMouseEvent&) override;
virtual void context_menu_event(GContextMenuEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
private:
void grabber_mousedown_event(GMouseEvent&, Direction grabber);
void set_single_selected_widget(VBWidget*);
void add_to_selection(VBWidget&);
void remove_from_selection(VBWidget&);
void delete_selected_widgets();
template<typename Callback> void for_each_selected_widget(Callback);
VBWidget* single_selected_widget();
String m_name;
int m_grid_size { 5 };
bool m_should_snap_to_grid { true };
Vector<Retained<VBWidget>> m_widgets;
HashMap<GWidget*, VBWidget*> m_gwidget_map;
HashTable<VBWidget*> m_selected_widgets;
Point m_transform_event_origin;
Point m_next_insertion_position;
Direction m_resize_direction { Direction::None };
OwnPtr<GMenu> m_context_menu;
};
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