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/*
 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include <LibGUI/Application.h>
#include <LibGUI/GMLSyntaxHighlighter.h>
#include <LibGUI/Splitter.h>
#include <LibGUI/TextEditor.h>
#include <LibGUI/Window.h>

int main(int argc, char** argv)
{
    auto app = GUI::Application::construct(argc, argv);
    auto window = GUI::Window::construct();
    window->set_title("GML Playground");
    window->resize(800, 600);

    auto& splitter = window->set_main_widget<GUI::HorizontalSplitter>();

    auto& editor = splitter.add<GUI::TextEditor>();
    auto& preview = splitter.add<GUI::Widget>();

    editor.set_syntax_highlighter(make<GUI::GMLSyntaxHighlighter>());
    editor.set_automatic_indentation_enabled(true);
    editor.set_text(R"~~~(@GUI::Widget {
    layout: @GUI::VerticalBoxLayout {
    }

    // Now add some widgets!
}
)~~~");
    editor.set_cursor(4, 28); // after "...widgets!"

    editor.on_change = [&] {
        preview.remove_all_children();
        preview.load_from_gml(editor.text());
    };

    window->show();
    return app->exec();
}