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#pragma once
#include <LibGUI/GModel.h>
#include <LibGUI/GPainter.h>
class WidgetTreeModel final : public GModel {
public:
static NonnullRefPtr<WidgetTreeModel> create(GWidget& root) { return adopt(*new WidgetTreeModel(root)); }
virtual ~WidgetTreeModel() override;
virtual int row_count(const GModelIndex& = GModelIndex()) const override;
virtual int column_count(const GModelIndex& = GModelIndex()) const override;
virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
virtual GModelIndex index(int row, int column, const GModelIndex& parent = GModelIndex()) const override;
virtual GModelIndex parent_index(const GModelIndex&) const override;
virtual void update() override;
private:
explicit WidgetTreeModel(GWidget&);
NonnullRefPtr<GWidget> m_root;
GIcon m_widget_icon;
};
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