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#include "Editor.h"
#include "EditorWrapper.h"
#include <LibGUI/GPainter.h>
#include <LibGUI/GScrollBar.h>
EditorWrapper& Editor::wrapper()
{
return static_cast<EditorWrapper&>(*parent());
}
const EditorWrapper& Editor::wrapper() const
{
return static_cast<const EditorWrapper&>(*parent());
}
void Editor::focusin_event(CEvent& event)
{
wrapper().set_editor_has_focus({}, true);
if (on_focus)
on_focus();
GTextEditor::focusin_event(event);
}
void Editor::focusout_event(CEvent & event)
{
wrapper().set_editor_has_focus({}, false);
GTextEditor::focusout_event(event);
}
void Editor::paint_event(GPaintEvent& event)
{
GTextEditor::paint_event(event);
if (is_focused()) {
GPainter painter(*this);
painter.add_clip_rect(event.rect());
auto rect = frame_inner_rect();
if (vertical_scrollbar().is_visible())
rect.set_width(rect.width() - vertical_scrollbar().width());
if (horizontal_scrollbar().is_visible())
rect.set_height(rect.height() - horizontal_scrollbar().height());
painter.draw_rect(rect, Color::from_rgb(0x955233));
}
}
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