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#include <LibGUI/GApplication.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibDraw/PNGLoader.h>
class TestWidget final : public GWidget {
public:
TestWidget(GWidget* parent)
: GWidget(parent)
{
}
virtual ~TestWidget() override {}
void set_bitmap(RefPtr<GraphicsBitmap>&& bitmap)
{
m_bitmap = move(bitmap);
update();
}
private:
virtual void paint_event(GPaintEvent&) override
{
GPainter painter(*this);
painter.fill_rect(rect(), Color::WarmGray);
painter.blit_tiled({ 0, 0, 160, 160 }, *m_bitmap, m_bitmap->rect());
painter.add_clip_rect({ 50, 50, 115, 95 });
painter.blit_tiled({ 160, 160, 160, 160 }, *m_bitmap, m_bitmap->rect());
}
RefPtr<GraphicsBitmap> m_bitmap;
};
int main(int argc, char** argv)
{
GApplication app(argc, argv);
auto* window = new GWindow;
window->set_rect(100, 100, 400, 400);
window->set_title("Paint test");
auto* test_widget = new TestWidget(nullptr);
window->set_main_widget(test_widget);
test_widget->set_bitmap(load_png("/res/icons/gear16.png"));
window->show();
return app.exec();
}
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