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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGUI/Event.h>
#include <LibGUI/Forward.h>
namespace PixelPaint {
class ImageEditor;
class Layer;
class Tool {
public:
virtual ~Tool();
virtual const char* class_name() const = 0;
virtual void on_mousedown(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) {}
virtual void on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) {}
virtual void on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) {}
virtual void on_context_menu(Layer&, GUI::ContextMenuEvent&) {}
virtual void on_tool_button_contextmenu(GUI::ContextMenuEvent&) {}
virtual void on_second_paint(const Layer&, GUI::PaintEvent&) {}
virtual void on_keydown(GUI::KeyEvent&) {}
virtual void on_keyup(GUI::KeyEvent&) {}
virtual bool is_move_tool() const { return false; }
void clear() { m_editor = nullptr; }
void setup(ImageEditor&);
GUI::Action* action() { return m_action; }
void set_action(GUI::Action*);
protected:
Tool();
WeakPtr<ImageEditor> m_editor;
RefPtr<GUI::Action> m_action;
};
}
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