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/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "CreateNewImageDialog.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/SpinBox.h>
#include <LibGUI/TextBox.h>
namespace PixelPaint {
CreateNewImageDialog::CreateNewImageDialog(GUI::Window* parent_window)
: Dialog(parent_window)
{
set_title("Create new image");
resize(200, 200);
auto& main_widget = set_main_widget<GUI::Widget>();
main_widget.set_fill_with_background_color(true);
auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
layout.set_margins({ 4, 4, 4, 4 });
auto& name_label = main_widget.add<GUI::Label>("Name:");
name_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
m_name_textbox = main_widget.add<GUI::TextBox>();
m_name_textbox->on_change = [this] {
m_image_name = m_name_textbox->text();
};
auto& width_label = main_widget.add<GUI::Label>("Width:");
width_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& width_spinbox = main_widget.add<GUI::SpinBox>();
auto& height_label = main_widget.add<GUI::Label>("Height:");
height_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& height_spinbox = main_widget.add<GUI::SpinBox>();
auto& button_container = main_widget.add<GUI::Widget>();
button_container.set_layout<GUI::HorizontalBoxLayout>();
auto& ok_button = button_container.add<GUI::Button>("OK");
ok_button.on_click = [this](auto) {
done(ExecOK);
};
auto& cancel_button = button_container.add<GUI::Button>("Cancel");
cancel_button.on_click = [this](auto) {
done(ExecCancel);
};
width_spinbox.on_change = [this](int value) {
m_image_size.set_width(value);
};
height_spinbox.on_change = [this](int value) {
m_image_size.set_height(value);
};
width_spinbox.set_range(0, 16384);
height_spinbox.set_range(0, 16384);
}
}
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