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#include "Music.h"
#include "PianoWidget.h"
#include <LibAudio/AClientConnection.h>
#include <LibCore/CFile.h>
#include <LibCore/CThread.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GEventLoop.h>
#include <LibGUI/GWindow.h>
int main(int argc, char** argv)
{
GApplication app(argc, argv);
AClientConnection audio_connection;
auto* window = new GWindow;
window->set_title("Piano");
window->set_rect(100, 100, 512, 512);
auto* piano_widget = new PianoWidget;
window->set_main_widget(piano_widget);
window->show();
window->set_icon_path("/res/icons/16x16/app-piano.png");
CThread sound_thread([](void* context) -> int {
auto* piano_widget = (PianoWidget*)context;
CFile audio("/dev/audio");
if (!audio.open(CIODevice::WriteOnly)) {
dbgprintf("Can't open audio device: %s", audio.error_string());
return 1;
}
for (;;) {
u8 buffer[4096];
piano_widget->fill_audio_buffer(buffer, sizeof(buffer));
audio.write(buffer, sizeof(buffer));
GEventLoop::current().post_event(*piano_widget, make<CCustomEvent>(0));
GEventLoop::current().wake();
}
},
piano_widget);
return app.exec();
}
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