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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Tool.h"
#include <LibGfx/Point.h>
namespace GUI {
class Menu;
class Painter;
}
class RectangleTool final : public Tool {
public:
RectangleTool();
virtual ~RectangleTool() override;
virtual void on_mousedown(GUI::MouseEvent&) override;
virtual void on_mousemove(GUI::MouseEvent&) override;
virtual void on_mouseup(GUI::MouseEvent&) override;
virtual void on_contextmenu(GUI::ContextMenuEvent&) override;
virtual void on_second_paint(GUI::PaintEvent&) override;
virtual void on_keydown(GUI::KeyEvent&) override;
private:
enum class Mode {
Outline,
Fill,
Gradient,
};
virtual const char* class_name() const override { return "RectangleTool"; }
void draw_using(GUI::Painter& painter);
GUI::MouseButton m_drawing_button { GUI::MouseButton::None };
Gfx::Point m_rectangle_start_position;
Gfx::Point m_rectangle_end_position;
RefPtr<GUI::Menu> m_context_menu;
Mode m_mode { Mode::Outline };
};
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