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#pragma once
#include "ByteBuffer.h"
namespace AK {
class BufferStream {
public:
explicit BufferStream(ByteBuffer& buffer)
: m_buffer(buffer)
{
}
void operator<<(byte value)
{
m_buffer[m_offset++] = value & 0xffu;
}
void operator<<(char value)
{
m_buffer[m_offset++] = (byte)value;
}
void operator<<(word value)
{
m_buffer[m_offset++] = value & 0xffu;
m_buffer[m_offset++] = (byte)(value >> 8) & 0xffu;
}
void operator<<(dword value)
{
m_buffer[m_offset++] = value & 0xffu;
m_buffer[m_offset++] = (byte)(value >> 8) & 0xffu;
m_buffer[m_offset++] = (byte)(value >> 16) & 0xffu;
m_buffer[m_offset++] = (byte)(value >> 24) & 0xffu;
}
void operator<<(const char* str)
{
size_t len = strlen(str);
for (unsigned i = 0; i < len; ++i)
m_buffer[m_offset++] = str[i];
}
void operator<<(const String& value)
{
for (unsigned i = 0; i < value.length(); ++i)
m_buffer[m_offset++] = value[i];
}
void operator<<(const ByteBuffer& value)
{
for (size_t i = 0; i < value.size(); ++i)
m_buffer[m_offset++] = value[i];
}
bool at_end() const
{
return m_offset == m_buffer.size();
}
void fill_to_end(byte ch)
{
while (!at_end())
m_buffer[m_offset++] = ch;
}
size_t offset() const { return m_offset; }
private:
ByteBuffer& m_buffer;
size_t m_offset { 0 };
};
}
using AK::BufferStream;
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