#pragma once #include #include #include #include class WSScreen { public: WSScreen(unsigned width, unsigned height); ~WSScreen(); void set_resolution(int width, int height); int width() const { return m_width; } int height() const { return m_height; } RGBA32* scanline(int y); static WSScreen& the(); Size size() const { return { width(), height() }; } Rect rect() const { return { 0, 0, width(), height() }; } void set_y_offset(int); Point cursor_location() const { return m_cursor_location; } bool left_mouse_button_pressed() const { return m_left_mouse_button_pressed; } bool right_mouse_button_pressed() const { return m_right_mouse_button_pressed; } void on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button); void on_receive_keyboard_data(KeyEvent); private: RGBA32* m_framebuffer { nullptr }; int m_width { 0 }; int m_height { 0 }; int m_framebuffer_fd { -1 }; Point m_cursor_location; bool m_left_mouse_button_pressed { false }; bool m_right_mouse_button_pressed { false }; }; inline RGBA32* WSScreen::scanline(int y) { size_t pitch = sizeof(RGBA32) * width(); return reinterpret_cast(((byte*)m_framebuffer) + (y * pitch)); }