#pragma once #include #include #include #include class WSMessage { public: enum Type { Invalid = 0, WM_ClientWantsToPaint, WM_ClientFinishedPaint, WM_SetWindowTitle, WM_SetWindowRect, WM_DeferredCompose, WM_DestroyWindow, MouseMove, MouseDown, MouseUp, KeyDown, KeyUp, WindowActivated, WindowDeactivated, WindowCloseRequest, }; WSMessage() { } explicit WSMessage(Type type) : m_type(type) { } virtual ~WSMessage() { } Type type() const { return m_type; } bool is_mouse_event() const { return m_type == MouseMove || m_type == MouseDown || m_type == MouseUp; } bool is_key_event() const { return m_type == KeyUp || m_type == KeyDown; } private: Type m_type { Invalid }; }; class WSClientFinishedPaintMessage final : public WSMessage { public: explicit WSClientFinishedPaintMessage(const Rect& rect = Rect()) : WSMessage(WSMessage::WM_ClientFinishedPaint) , m_rect(rect) { } const Rect& rect() const { return m_rect; } private: Rect m_rect; }; class WSSetWindowTitleMessage final : public WSMessage { public: explicit WSSetWindowTitleMessage(String&& title) : WSMessage(WSMessage::WM_SetWindowTitle) , m_title(move(title)) { } String title() const { return m_title; } private: String m_title; }; class WSSetWindowRectMessage final : public WSMessage { public: explicit WSSetWindowRectMessage(const Rect& rect) : WSMessage(WSMessage::WM_SetWindowRect) , m_rect(rect) { } Rect rect() const { return m_rect; } private: Rect m_rect; }; class WSClientWantsToPaintMessage final : public WSMessage { public: explicit WSClientWantsToPaintMessage(const Rect& rect = Rect()) : WSMessage(WSMessage::WM_ClientWantsToPaint) , m_rect(rect) { } const Rect& rect() const { return m_rect; } private: friend class WSWindowManager; Rect m_rect; }; enum class MouseButton : byte { None = 0, Left = 1, Right = 2, Middle = 4, }; class WSKeyEvent final : public WSMessage { public: WSKeyEvent(Type type, int key, char character) : WSMessage(type) , m_key(key) , m_character(character) { } int key() const { return m_key; } bool ctrl() const { return m_ctrl; } bool alt() const { return m_alt; } bool shift() const { return m_shift; } char character() const { return m_character; } private: friend class WSMessageLoop; friend class WSScreen; int m_key { 0 }; bool m_ctrl { false }; bool m_alt { false }; bool m_shift { false }; char m_character { 0 }; }; class WSMouseEvent final : public WSMessage { public: WSMouseEvent(Type type, const Point& position, unsigned buttons, MouseButton button = MouseButton::None) : WSMessage(type) , m_position(position) , m_buttons(buttons) , m_button(button) { } Point position() const { return m_position; } int x() const { return m_position.x(); } int y() const { return m_position.y(); } MouseButton button() const { return m_button; } unsigned buttons() const { return m_buttons; } private: Point m_position; unsigned m_buttons { 0 }; MouseButton m_button { MouseButton::None }; };