#include "Label.h" #include "Painter.h" #include Label::Label(Widget* parent) : Widget(parent) { } Label::~Label() { } void Label::setText(String&& text) { if (text == m_text) return; m_text = std::move(text); update(); } void Label::onPaint(PaintEvent&) { Painter painter(*this); painter.fillRect({ 0, 0, width(), height() }, Color(0x0, 0x0, 0x0)); if (!text().isEmpty()) painter.drawText({ 4, 4 }, text(), Color(0xff, 0xff, 0xff)); } void Label::onMouseMove(MouseEvent& event) { printf("Label::onMouseMove: x=%d, y=%d\n", event.x(), event.y()); Widget::onMouseMove(event); }