#include "ClockWidget.h" #include "Painter.h" #include ClockWidget::ClockWidget(Widget* parent) : Widget(parent) { setWindowRelativeRect({ 0, 0, 100, 40 }); startTimer(250); } ClockWidget::~ClockWidget() { } void ClockWidget::paintEvent(PaintEvent&) { auto now = time(nullptr); auto& tm = *localtime(&now); char timeBuf[128]; sprintf(timeBuf, "%02u:%02u:%02u ", tm.tm_hour, tm.tm_min, tm.tm_sec); Painter painter(*this); painter.fillRect(rect(), Color::MidGray); painter.drawText(rect(), timeBuf, Painter::TextAlignment::Center, Color::Black); } void ClockWidget::timerEvent(TimerEvent&) { auto now = time(nullptr); if (now == m_lastSeenTimestamp) return; m_lastSeenTimestamp = now; update(); }