#include "FullDevice.h" #include "Limits.h" #include #include #include FullDevice::FullDevice() : CharacterDevice(1, 7) { } FullDevice::~FullDevice() { } bool FullDevice::can_read(Process&) const { return true; } ssize_t FullDevice::read(Process&, byte* buffer, size_t bufferSize) { size_t count = min(GoodBufferSize, bufferSize); memset(buffer, 0, count); return count; } ssize_t FullDevice::write(Process&, const byte*, size_t bufferSize) { if (bufferSize == 0) return 0; return -ENOSPC; }