/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include int main(int argc, char** argv) { CEventLoop loop; if (argc < 2) { fprintf(stderr, "Need a WAV to play\n"); return 1; } auto audio_client = AClientConnection::construct(); audio_client->handshake(); AWavLoader loader(argv[1]); printf("\033[34;1m Playing\033[0m: %s\n", argv[1]); printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n", loader.sample_rate(), loader.bits_per_sample(), loader.num_channels() == 1 ? "Mono" : "Stereo"); printf("\033[34;1mProgress\033[0m: \033[s"); for (;;) { auto samples = loader.get_more_samples(); if (samples) { printf("\033[u"); printf("%d/%d", loader.loaded_samples(), loader.total_samples()); fflush(stdout); audio_client->enqueue(*samples); } else if (audio_client->get_remaining_samples()) { sleep(1); } else { break; } } printf("\n"); return 0; }