#include #include #include #include #include int main(int argc, char** argv) { CEventLoop loop; if (argc < 2) { fprintf(stderr, "Need a WAV to play\n"); return 1; } auto audio_client = AClientConnection::construct(); audio_client->handshake(); AWavLoader loader(argv[1]); printf("\033[34;1m Playing\033[0m: %s\n", argv[1]); printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n", loader.sample_rate(), loader.bits_per_sample(), loader.num_channels() == 1 ? "Mono" : "Stereo"); printf("\033[34;1mProgress\033[0m: \033[s"); for (;;) { auto samples = loader.get_more_samples(); if (samples) { printf("\033[u"); printf("%d/%d", loader.loaded_samples(), loader.total_samples()); fflush(stdout); audio_client->enqueue(*samples); } else if (audio_client->get_remaining_samples()) { sleep(1); } else { break; } } printf("\n"); return 0; }