/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include int main(int argc, char** argv) { auto app = GUI::Application::construct(argc, argv); int flash_flush = -1; Core::ArgsParser args_parser; args_parser.add_option(flash_flush, "Flash flush (repaint) rectangles", "flash-flush", 'f', "0/1"); args_parser.parse(argc, argv); if (flash_flush != -1) { GUI::WindowServerConnection::the().async_set_flash_flush(flash_flush); } return 0; }