/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2022, James Puleo * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include ErrorOr serenity_main(Main::Arguments arguments) { bool show_all = false; bool show_current = false; bool set_random = false; String path; Core::ArgsParser args_parser; args_parser.add_option(show_all, "Show all wallpapers", "show-all", 'a'); args_parser.add_option(show_current, "Show current wallpaper", "show-current", 'c'); args_parser.add_option(set_random, "Set random wallpaper", "set-random", 'r'); args_parser.add_positional_argument(path, "Wallpaper to set", "path", Core::ArgsParser::Required::No); args_parser.parse(arguments); auto app = TRY(GUI::Application::try_create(arguments)); if (show_all) { Core::DirIterator wallpapers_directory_iterator("/res/wallpapers", Core::DirIterator::SkipDots); if (wallpapers_directory_iterator.has_error()) return Error::from_string_literal("Unable to iterate /res/wallpapers directory"); while (wallpapers_directory_iterator.has_next()) { auto name = wallpapers_directory_iterator.next_path(); outln("{}", name); } } else if (show_current) { auto current_wallpaper_path = GUI::Desktop::the().wallpaper_path(); outln("{}", current_wallpaper_path); } else if (set_random) { Core::DirIterator wallpapers_directory_iterator("/res/wallpapers", Core::DirIterator::SkipDots); if (wallpapers_directory_iterator.has_error()) return Error::from_string_literal("Unable to iterate /res/wallpapers directory"); Vector wallpaper_paths; auto current_wallpaper_path = GUI::Desktop::the().wallpaper_path(); while (wallpapers_directory_iterator.has_next()) { auto next_full_path = wallpapers_directory_iterator.next_full_path(); if (next_full_path != current_wallpaper_path) wallpaper_paths.append(move(next_full_path)); } if (wallpaper_paths.is_empty()) return Error::from_string_literal("No wallpapers found"); auto& chosen_wallpaper_path = wallpaper_paths.at(get_random_uniform(wallpaper_paths.size())); auto chosen_wallpaper_bitmap = TRY(Gfx::Bitmap::try_load_from_file(chosen_wallpaper_path)); if (!GUI::Desktop::the().set_wallpaper(chosen_wallpaper_bitmap, chosen_wallpaper_path)) return Error::from_string_literal("Failed to set wallpaper"); outln("Set wallpaper to {}", chosen_wallpaper_path); } else { if (path.is_null()) return Error::from_string_literal("Must provide a path to a wallpaper"); auto wallpaper_bitmap = TRY(Gfx::Bitmap::try_load_from_file(path)); if (!GUI::Desktop::the().set_wallpaper(wallpaper_bitmap, path)) return Error::from_string_literal("Failed to set wallpaper"); } return 0; }