/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace WindowServer { class KeyEvent; class Window; class WindowSwitcher final : public Core::Object { C_OBJECT(WindowSwitcher) public: enum class Mode { ShowAllWindows, ShowCurrentDesktop }; static WindowSwitcher& the(); WindowSwitcher(); virtual ~WindowSwitcher() override; bool is_visible() const { return m_visible; } void set_visible(bool); void show(Mode mode) { m_mode = mode; set_visible(true); } void hide() { set_visible(false); } void on_key_event(const KeyEvent&); void refresh(); void refresh_if_needed(); void select_window(Window&); Mode mode() const { return m_mode; } private: int thumbnail_width() const { return 40; } int thumbnail_height() const { return 40; } int item_height() const { return 10 + thumbnail_height(); } int padding() const { return 8; } int item_padding() const { return 8; } void draw(); void redraw(); void select_window_at_index(int index); Gfx::IntRect item_rect(int index) const; Window* selected_window(); virtual void event(Core::Event&) override; RefPtr m_switcher_window; Mode m_mode { Mode::ShowCurrentDesktop }; Gfx::IntRect m_rect; bool m_visible { false }; bool m_windows_on_multiple_stacks { false }; Vector> m_windows; int m_selected_index { 0 }; int m_hovered_index { -1 }; }; }