/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "ClientConnection.h" #include #include #include #include #include #include #include #include #include #include #include #include #include namespace WindowServer { static Gfx::WindowTheme::WindowType to_theme_window_type(WindowType type) { switch (type) { case WindowType::Normal: return Gfx::WindowTheme::WindowType::Normal; case WindowType::ToolWindow: return Gfx::WindowTheme::WindowType::ToolWindow; case WindowType::Notification: return Gfx::WindowTheme::WindowType::Notification; default: return Gfx::WindowTheme::WindowType::Other; } } static RefPtr s_minimize_icon; static RefPtr s_maximize_icon; static RefPtr s_restore_icon; static RefPtr s_close_icon; static RefPtr s_close_modified_icon; static RefPtr s_active_window_shadow; static RefPtr s_inactive_window_shadow; static RefPtr s_menu_shadow; static RefPtr s_taskbar_shadow; static RefPtr s_tooltip_shadow; static String s_last_active_window_shadow_path; static String s_last_inactive_window_shadow_path; static String s_last_menu_shadow_path; static String s_last_taskbar_shadow_path; static String s_last_tooltip_shadow_path; static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect) { if (window.is_frameless()) return rect; int menu_row_count = (window.menubar().has_menus() && window.should_show_menubar()) ? 1 : 0; return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette(), menu_row_count); } WindowFrame::WindowFrame(Window& window) : m_window(window) { // Because Window constructs a WindowFrame during its construction, we need // to be careful and defer doing initialization that assumes a fully // constructed Window. It is fully constructed when Window notifies us with // a call to WindowFrame::window_was_constructed. } void WindowFrame::window_was_constructed(Badge) { if (m_window.is_closeable()) { auto button = make