endpoint WindowClient = 4 { Paint(i32 window_id, Gfx::IntSize window_size, Vector rects) =| MouseMove(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector mime_types) =| MouseDown(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =| MouseDoubleClick(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =| MouseUp(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =| MouseWheel(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =| WindowEntered(i32 window_id) =| WindowLeft(i32 window_id) =| WindowInputEntered(i32 window_id) =| WindowInputLeft(i32 window_id) =| KeyDown(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =| KeyUp(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =| WindowActivated(i32 window_id) =| WindowDeactivated(i32 window_id) =| WindowStateChanged(i32 window_id, bool minimized, bool occluded) =| WindowCloseRequest(i32 window_id) =| WindowResized(i32 window_id, Gfx::IntRect new_rect) =| MenuItemActivated(i32 menu_id, i32 identifier) =| ScreenRectChanged(Gfx::IntRect rect) =| WM_WindowRemoved(i32 wm_id, i32 client_id, i32 window_id) =| WM_WindowStateChanged(i32 wm_id, i32 client_id, i32 window_id, i32 parent_client_id, i32 parent_window_id, bool is_active, bool is_minimized, bool is_modal, bool is_frameless, i32 window_type, [UTF8] String title, Gfx::IntRect rect, i32 progress) =| WM_WindowIconBitmapChanged(i32 wm_id, i32 client_id, i32 window_id, Gfx::ShareableBitmap bitmap) =| WM_WindowRectChanged(i32 wm_id, i32 client_id, i32 window_id, Gfx::IntRect rect) =| AsyncSetWallpaperFinished(bool success) =| DragAccepted() =| DragCancelled() =| DragDropped(i32 window_id, Gfx::IntPoint mouse_position, [UTF8] String text, HashMap mime_data) =| UpdateSystemTheme(Core::AnonymousBuffer theme_buffer) =| DisplayLinkNotification() =| Ping() =| }