/* * Copyright (c) 2020, Nicholas Hollett * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ClientConnection.h" #include "Launcher.h" #include #include #include #include #include int main([[maybe_unused]] int argc, [[maybe_unused]] char** argv) { Core::EventLoop event_loop; auto server = Core::LocalServer::construct(); auto launcher = LaunchServer::Launcher(); launcher.load_handlers(); launcher.load_config(Core::ConfigFile::get_for_app("LaunchServer")); if (pledge("stdio accept rpath proc exec", nullptr) < 0) { perror("pledge"); return 1; } bool ok = server->take_over_from_system_server(); ASSERT(ok); server->on_ready_to_accept = [&] { auto client_socket = server->accept(); if (!client_socket) { dbgln("LaunchServer: accept failed."); return; } static int s_next_client_id = 0; int client_id = ++s_next_client_id; dbgln("Received connection"); IPC::new_client_connection(client_socket.release_nonnull(), client_id); }; return event_loop.exec(); }