/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "Mixer.h" #include #include int main(int, char**) { if (pledge("stdio recvfd thread accept cpath rpath wpath unix", nullptr) < 0) { perror("pledge"); return 1; } Core::EventLoop event_loop; AudioServer::Mixer mixer; auto server = Core::LocalServer::construct(); bool ok = server->take_over_from_system_server(); VERIFY(ok); server->on_ready_to_accept = [&] { auto client_socket = server->accept(); if (!client_socket) { dbgln("AudioServer: accept failed."); return; } static int s_next_client_id = 0; int client_id = ++s_next_client_id; IPC::new_client_connection(client_socket.release_nonnull(), client_id, mixer); }; if (pledge("stdio recvfd thread accept", nullptr) < 0) { perror("pledge"); return 1; } unveil(nullptr, nullptr); return event_loop.exec(); }