/* * Copyright (c) 2018-2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace Web::Painting { JS::NonnullGCPtr SVGGeometryPaintable::create(Layout::SVGGeometryBox const& layout_box) { return layout_box.heap().allocate_without_realm(layout_box); } SVGGeometryPaintable::SVGGeometryPaintable(Layout::SVGGeometryBox const& layout_box) : SVGGraphicsPaintable(layout_box) { } Layout::SVGGeometryBox const& SVGGeometryPaintable::layout_box() const { return static_cast(layout_node()); } void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const { if (!is_visible()) return; SVGGraphicsPaintable::paint(context, phase); if (phase != PaintPhase::Foreground) return; auto& geometry_element = layout_box().dom_node(); Gfx::AntiAliasingPainter painter { context.painter() }; auto& svg_context = context.svg_context(); auto offset = svg_context.svg_element_position(); painter.translate(offset); auto const* svg_element = geometry_element.first_ancestor_of_type(); auto maybe_view_box = svg_element->view_box(); context.painter().add_clip_rect(context.enclosing_device_rect(absolute_rect()).to_type()); Gfx::Path path = const_cast(geometry_element).get_path(); if (maybe_view_box.has_value()) { Gfx::Path new_path; auto scaling = layout_box().viewbox_scaling(); auto origin = layout_box().viewbox_origin(); auto transform_point = [&scaling, &origin](Gfx::FloatPoint point) -> Gfx::FloatPoint { auto new_point = point; new_point.translate_by({ -origin.x(), -origin.y() }); new_point.scale_by(scaling); return new_point; }; for (auto& segment : path.segments()) { switch (segment.type()) { case Gfx::Segment::Type::Invalid: break; case Gfx::Segment::Type::MoveTo: new_path.move_to(transform_point(segment.point())); break; case Gfx::Segment::Type::LineTo: new_path.line_to(transform_point(segment.point())); break; case Gfx::Segment::Type::QuadraticBezierCurveTo: { auto& quadratic_bezier_segment = static_cast(segment); new_path.quadratic_bezier_curve_to(transform_point(quadratic_bezier_segment.through()), transform_point(quadratic_bezier_segment.point())); break; } case Gfx::Segment::Type::CubicBezierCurveTo: { auto& cubic_bezier_segment = static_cast(segment); new_path.cubic_bezier_curve_to(transform_point(cubic_bezier_segment.through_0()), transform_point(cubic_bezier_segment.through_1()), transform_point(cubic_bezier_segment.point())); break; } case Gfx::Segment::Type::EllipticalArcTo: { auto& elliptical_arc_segment = static_cast(segment); new_path.elliptical_arc_to(transform_point(elliptical_arc_segment.point()), elliptical_arc_segment.radii().scaled_by(scaling, scaling), elliptical_arc_segment.x_axis_rotation(), elliptical_arc_segment.large_arc(), elliptical_arc_segment.sweep()); break; } } } path = new_path; } if (auto fill_color = geometry_element.fill_color().value_or(svg_context.fill_color()); fill_color.alpha() > 0) { // We need to fill the path before applying the stroke, however the filled // path must be closed, whereas the stroke path may not necessary be closed. // Copy the path and close it for filling, but use the previous path for stroke auto closed_path = path; closed_path.close(); // Fills are computed as though all paths are closed (https://svgwg.org/svg2-draft/painting.html#FillProperties) painter.fill_path( closed_path, fill_color, Gfx::Painter::WindingRule::EvenOdd); } if (auto stroke_color = geometry_element.stroke_color().value_or(svg_context.stroke_color()); stroke_color.alpha() > 0) { painter.stroke_path( path, stroke_color, geometry_element.stroke_width().value_or(svg_context.stroke_width())); } painter.translate(-offset); context.painter().clear_clip_rect(); } }