/* * Copyright (c) 2018-2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace Web { class PaintContext { public: PaintContext(Gfx::Painter& painter, Palette const& palette, Gfx::IntPoint const& scroll_offset); Gfx::Painter& painter() const { return m_painter; } Palette const& palette() const { return m_palette; } bool has_svg_context() const { return m_svg_context.has_value(); } SVGContext& svg_context(); void set_svg_context(SVGContext); void clear_svg_context(); bool should_show_line_box_borders() const { return m_should_show_line_box_borders; } void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; } Gfx::IntRect viewport_rect() const { return m_viewport_rect; } void set_viewport_rect(Gfx::IntRect const& rect) { m_viewport_rect = rect; } Gfx::IntPoint scroll_offset() const { return m_scroll_offset; } bool has_focus() const { return m_focus; } void set_has_focus(bool focus) { m_focus = focus; } private: Gfx::Painter& m_painter; Palette m_palette; Optional m_svg_context; Gfx::IntRect m_viewport_rect; Gfx::IntPoint m_scroll_offset; bool m_should_show_line_box_borders { false }; bool m_focus { false }; }; }