/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include #include #include #include #include namespace Web { class ResourceClient; class Resource : public RefCounted { AK_MAKE_NONCOPYABLE(Resource); AK_MAKE_NONMOVABLE(Resource); public: enum class Type { Generic, Image, }; static NonnullRefPtr create(Badge, Type, LoadRequest const&); virtual ~Resource(); Type type() const { return m_type; } bool is_loaded() const { return m_loaded; } bool is_failed() const { return m_failed; } String const& error() const { return m_error; } bool has_encoded_data() const { return !m_encoded_data.is_empty(); } const AK::URL& url() const { return m_request.url(); } ByteBuffer const& encoded_data() const { return m_encoded_data; } HashMap const& response_headers() const { return m_response_headers; } [[nodiscard]] Optional status_code() const { return m_status_code; } void register_client(Badge, ResourceClient&); void unregister_client(Badge, ResourceClient&); bool has_encoding() const { return m_encoding.has_value(); } Optional const& encoding() const { return m_encoding; } String const& mime_type() const { return m_mime_type; } void for_each_client(Function); void did_load(Badge, ReadonlyBytes data, HashMap const& headers, Optional status_code); void did_fail(Badge, String const& error, Optional status_code); protected: explicit Resource(Type, LoadRequest const&); Resource(Type, Resource&); private: LoadRequest m_request; ByteBuffer m_encoded_data; Type m_type { Type::Generic }; bool m_loaded { false }; bool m_failed { false }; String m_error; Optional m_encoding; String m_mime_type; HashMap m_response_headers; Optional m_status_code; HashTable m_clients; }; class ResourceClient : public Weakable { public: virtual ~ResourceClient(); virtual void resource_did_load() { } virtual void resource_did_fail() { } protected: virtual Resource::Type client_type() const { return Resource::Type::Generic; } Resource* resource() { return m_resource; } Resource const* resource() const { return m_resource; } void set_resource(Resource*); private: RefPtr m_resource; }; }