/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Web::Layout { class LineBoxFragment; class TextNode : public Node { public: TextNode(DOM::Document&, DOM::Text&); virtual ~TextNode() override; const DOM::Text& dom_node() const { return static_cast(*Node::dom_node()); } const String& text_for_rendering() const { return m_text_for_rendering; } virtual void paint_fragment(PaintContext&, const LineBoxFragment&, PaintPhase) const override; virtual void split_into_lines(InlineFormattingContext&, LayoutMode) override; struct Chunk { Utf8View view; size_t start { 0 }; size_t length { 0 }; bool has_breaking_newline { false }; bool is_all_whitespace { false }; }; class ChunkIterator { public: ChunkIterator(StringView text, LayoutMode, bool wrap_lines, bool respect_linebreaks); Optional next(); private: Optional try_commit_chunk(Utf8View::Iterator const& start, Utf8View::Iterator const& end, bool has_breaking_newline, bool must_commit = false); const LayoutMode m_layout_mode; const bool m_wrap_lines; const bool m_respect_linebreaks; bool m_last_was_space { false }; bool m_last_was_newline { false }; Utf8View m_utf8_view; Utf8View::Iterator m_iterator; }; void compute_text_for_rendering(bool collapse, bool previous_is_empty_or_ends_in_whitespace); private: virtual bool is_text_node() const final { return true; } virtual bool wants_mouse_events() const override; virtual void handle_mousedown(Badge, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override; virtual void handle_mouseup(Badge, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override; virtual void handle_mousemove(Badge, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override; void split_into_lines_by_rules(InlineFormattingContext&, LayoutMode, bool do_collapse, bool do_wrap_lines, bool do_respect_linebreaks); void paint_cursor_if_needed(PaintContext&, const LineBoxFragment&) const; void paint_text_decoration(Gfx::Painter&, LineBoxFragment const&) const; virtual void paint(PaintContext&, PaintPhase) override; String m_text_for_rendering; }; template<> inline bool Node::fast_is() const { return is_text_node(); } }