/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace Web::Layout { class BlockBox : public Box { public: BlockBox(DOM::Document&, DOM::Node*, NonnullRefPtr); BlockBox(DOM::Document&, DOM::Node*, CSS::ComputedValues); virtual ~BlockBox() override; virtual void paint(PaintContext&, PaintPhase) override; virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const override; BlockBox* previous_sibling() { return downcast(Node::previous_sibling()); } const BlockBox* previous_sibling() const { return downcast(Node::previous_sibling()); } BlockBox* next_sibling() { return downcast(Node::next_sibling()); } const BlockBox* next_sibling() const { return downcast(Node::next_sibling()); } template void for_each_fragment(Callback); template void for_each_fragment(Callback) const; virtual void split_into_lines(InlineFormattingContext&, LayoutMode) override; bool is_scrollable() const; const Gfx::FloatPoint& scroll_offset() const { return m_scroll_offset; } void set_scroll_offset(const Gfx::FloatPoint&); private: virtual bool is_block_box() const final { return true; } virtual bool wants_mouse_events() const override { return true; } virtual bool handle_mousewheel(Badge, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers, int wheel_delta) override; bool should_clip_overflow() const; Gfx::FloatPoint m_scroll_offset; }; template<> inline bool Node::fast_is() const { return is_block_box(); } template void BlockBox::for_each_fragment(Callback callback) { for (auto& line_box : line_boxes()) { for (auto& fragment : line_box.fragments()) { if (callback(fragment) == IterationDecision::Break) return; } } } template void BlockBox::for_each_fragment(Callback callback) const { for (auto& line_box : line_boxes()) { for (auto& fragment : line_box.fragments()) { if (callback(fragment) == IterationDecision::Break) return; } } } }