#import #import #import #import #import interface CanvasRenderingContext2D { undefined fillRect(double x, double y, double w, double h); undefined strokeRect(double x, double y, double w, double h); undefined clearRect(double x, double y, double w, double h); undefined scale(double x, double y); undefined translate(double x, double y); undefined rotate(double radians); undefined beginPath(); undefined closePath(); undefined fill(optional DOMString fillRule = "nonzero"); undefined stroke(); undefined moveTo(double x, double y); undefined lineTo(double x, double y); undefined quadraticCurveTo(double cpx, double cpy, double x, double y); undefined bezierCurveTo(double cp1x, double cp1y, double cp2x, double cp2y, double x, double y); undefined arc(double x, double y, double radius, double startAngle, double endAngle, optional boolean counterclockwise = false); undefined ellipse(double x, double y, double radiusX, double radiusY, double rotation, double startAngle, double endAngle, optional boolean counterclockwise = false); undefined rect(double x, double y, double width, double height); undefined fillText(DOMString text, double x, double y, optional double maxWidth); undefined strokeText(DOMString text, double x, double y, optional double maxWidth); undefined drawImage((HTMLImageElement or HTMLCanvasElement) image, double dx, double dy); undefined drawImage((HTMLImageElement or HTMLCanvasElement) image, double dx, double dy, double dw, double dh); undefined drawImage((HTMLImageElement or HTMLCanvasElement) image, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh); attribute DOMString fillStyle; attribute DOMString strokeStyle; attribute double lineWidth; ImageData createImageData(long sw, long sh); ImageData getImageData(long sx, long sy, long sw, long sh); undefined putImageData(ImageData imagedata, double dx, double dy); undefined save(); undefined restore(); undefined reset(); boolean isContextLost(); readonly attribute HTMLCanvasElement canvas; TextMetrics measureText(DOMString text); CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1); CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1); CanvasGradient createConicGradient(double startAngle, double x, double y); };