/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Web::DOM { // FIXME: This shouldn't be here, as retargeting is not only used by the event dispatcher. // When moving this function, it needs to be generalized. https://dom.spec.whatwg.org/#retarget static EventTarget* retarget(EventTarget* left, [[maybe_unused]] EventTarget* right) { // FIXME for (;;) { if (!is(left)) return left; auto* left_node = verify_cast(left); auto* left_root = left_node->root(); if (!is(left_root)) return left; // FIXME: If right is a node and left’s root is a shadow-including inclusive ancestor of right, return left. auto* left_shadow_root = verify_cast(left_root); left = left_shadow_root->host(); } } // https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke bool EventDispatcher::inner_invoke(Event& event, Vector& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree) { bool found = false; for (auto& listener : listeners) { if (listener.listener->removed()) continue; if (event.type() != listener.listener->type()) continue; found = true; if (phase == Event::Phase::CapturingPhase && !listener.listener->capture()) continue; if (phase == Event::Phase::BubblingPhase && listener.listener->capture()) continue; if (listener.listener->once()) event.current_target()->remove_from_event_listener_list(listener.listener); auto& function = listener.listener->function(); auto& global = function.global_object(); RefPtr current_event; if (is(global)) { auto& bindings_window_global = verify_cast(global); auto& window_impl = bindings_window_global.impl(); current_event = window_impl.current_event(); if (!invocation_target_in_shadow_tree) window_impl.set_current_event(&event); } if (listener.listener->passive()) event.set_in_passive_listener(true); auto* this_value = Bindings::wrap(global, *event.current_target()); auto* wrapped_event = Bindings::wrap(global, event); auto& vm = global.vm(); [[maybe_unused]] auto rc = vm.call(listener.listener->function(), this_value, wrapped_event); if (vm.exception()) { vm.clear_exception(); // FIXME: Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently) } event.set_in_passive_listener(false); if (is(global)) { auto& bindings_window_global = verify_cast(global); auto& window_impl = bindings_window_global.impl(); window_impl.set_current_event(current_event); } if (event.should_stop_immediate_propagation()) return found; } return found; } // https://dom.spec.whatwg.org/#concept-event-listener-invoke void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase) { auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) { return entry.index <= struct_.index && !entry.shadow_adjusted_target.is_null(); }); VERIFY(last_valid_shadow_adjusted_target.has_value()); event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target); event.set_related_target(struct_.related_target); event.set_touch_target_list(struct_.touch_target_list); if (event.should_stop_propagation()) return; event.set_current_target(struct_.invocation_target); // NOTE: This is an intentional copy. Any event listeners added after this point will not be invoked. auto listeners = event.current_target()->listeners(); bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree; bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree); if (!found && event.is_trusted()) { auto original_event_type = event.type(); if (event.type() == "animationend") event.set_type("webkitAnimationEnd"); else if (event.type() == "animationiteration") event.set_type("webkitAnimationIteration"); else if (event.type() == "animationstart") event.set_type("webkitAnimationStart"); else if (event.type() == "transitionend") event.set_type("webkitTransitionEnd"); else return; inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree); event.set_type(original_event_type); } } // https://dom.spec.whatwg.org/#concept-event-dispatch bool EventDispatcher::dispatch(NonnullRefPtr target, NonnullRefPtr event, bool legacy_target_override) { event->set_dispatched(true); RefPtr target_override; if (!legacy_target_override) { target_override = target; } else { // NOTE: This can be done because legacy_target_override is only set for events targeted at Window. target_override = verify_cast(*target).document(); } RefPtr activation_target; RefPtr related_target = retarget(event->related_target(), target); bool clear_targets = false; if (related_target != target || event->related_target() == target) { Event::TouchTargetList touch_targets; for (auto& touch_target : event->touch_target_list()) { touch_targets.append(retarget(touch_target, target)); } event->append_to_path(*target, target_override, related_target, touch_targets, false); bool is_activation_event = is(*event) && event->type() == HTML::EventNames::click; if (is_activation_event && target->activation_behaviour) activation_target = target; // FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise. bool slot_in_closed_tree = false; auto* parent = target->get_parent(event); while (parent) { // FIXME: If slottable is non-null: // FIXME: If parent is a slottable and is assigned, then set slottable to parent. related_target = retarget(event->related_target(), parent); touch_targets.clear(); for (auto& touch_target : event->touch_target_list()) { touch_targets.append(retarget(touch_target, parent)); } // FIXME: or parent is a node and target’s root is a shadow-including inclusive ancestor of parent, then: if (is(parent)) { if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behaviour) activation_target = parent; event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree); } else if (related_target == parent) { parent = nullptr; } else { target = *parent; if (is_activation_event && !activation_target && target->activation_behaviour) activation_target = target; event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree); } if (parent) { parent = parent->get_parent(event); } slot_in_closed_tree = false; } auto clear_targets_struct = event->path().last_matching([](auto& entry) { return !entry.shadow_adjusted_target.is_null(); }); VERIFY(clear_targets_struct.has_value()); if (is(clear_targets_struct.value().shadow_adjusted_target.ptr())) { auto& shadow_adjusted_target_node = verify_cast(*clear_targets_struct.value().shadow_adjusted_target); if (is(shadow_adjusted_target_node.root())) clear_targets = true; } if (!clear_targets && is(clear_targets_struct.value().related_target.ptr())) { auto& related_target_node = verify_cast(*clear_targets_struct.value().related_target); if (is(related_target_node.root())) clear_targets = true; } if (!clear_targets) { for (auto touch_target : clear_targets_struct.value().touch_target_list) { if (is(*touch_target.ptr())) { auto& touch_target_node = verify_cast(*touch_target.ptr()); if (is(touch_target_node.root())) { clear_targets = true; break; } } } } if (activation_target && activation_target->legacy_pre_activation_behaviour) activation_target->legacy_pre_activation_behaviour(); for (ssize_t i = event->path().size() - 1; i >= 0; --i) { auto& entry = event->path().at(i); if (entry.shadow_adjusted_target) event->set_phase(Event::Phase::AtTarget); else event->set_phase(Event::Phase::CapturingPhase); invoke(entry, event, Event::Phase::CapturingPhase); } for (auto& entry : event->path()) { if (entry.shadow_adjusted_target) { event->set_phase(Event::Phase::AtTarget); } else { if (!event->bubbles()) continue; event->set_phase(Event::Phase::BubblingPhase); } invoke(entry, event, Event::Phase::BubblingPhase); } } event->set_phase(Event::Phase::None); event->set_current_target(nullptr); event->clear_path(); event->set_dispatched(false); event->set_stop_propagation(false); event->set_stop_immediate_propagation(false); if (clear_targets) { event->set_target(nullptr); event->set_related_target(nullptr); event->clear_touch_target_list(); } if (activation_target) { if (!event->cancelled()) { // NOTE: Since activation_target is set, it will have activation behaviour. activation_target->activation_behaviour(event); } else { if (activation_target->legacy_cancelled_activation_behaviour) activation_target->legacy_cancelled_activation_behaviour(); } } return !event->cancelled(); } }