include(${SerenityOS_SOURCE_DIR}/Meta/CMake/unicode_data.cmake) set(SOURCES CharacterTypes.cpp CurrencyCode.cpp Emoji.cpp Normalize.cpp ${UNICODE_DATA_SOURCES} ) set(GENERATED_SOURCES ${CURRENT_LIB_GENERATED}) serenity_lib(LibUnicode unicode) target_link_libraries(LibUnicode PRIVATE LibCore) target_compile_definitions(LibUnicode PRIVATE ENABLE_UNICODE_DATA=$)