/* * Copyright (c) 2020-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace TextCodec { class Decoder { public: virtual String to_utf8(const StringView&) = 0; protected: virtual ~Decoder() = default; }; class UTF8Decoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class UTF16BEDecoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class Latin1Decoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class Latin2Decoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class HebrewDecoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class CyrillicDecoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class Latin9Decoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; class TurkishDecoder final : public Decoder { public: virtual String to_utf8(const StringView&) override; }; Decoder* decoder_for(const String& encoding); Optional get_standardized_encoding(const String& encoding); }