/* * Copyright (c) 2021, Jan de Visser * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace SQL { /** * The HashIndex class is a straightforward implementation of a persisted * extendible hash table (see * https://en.wikipedia.org/wiki/Extendible_hashing). */ class HashBucket : public IndexNode , public Weakable { public: HashBucket(HashIndex&, Block::Index index, u32 local_depth, Block::Index pointer); ~HashBucket() override = default; Optional get(Key&); bool insert(Key const&); Vector const& entries(); Key const& operator[](size_t); Key const& operator[](size_t ix) const; [[nodiscard]] u32 local_depth() const { return m_local_depth; } [[nodiscard]] u32 size() { return entries().size(); } [[nodiscard]] size_t length() const; [[nodiscard]] u32 size() const { return m_entries.size(); } [[nodiscard]] Block::Index index() const { return m_index; } void serialize(Serializer&) const; void deserialize(Serializer&); [[nodiscard]] HashIndex const& hash_index() const { return m_hash_index; } [[nodiscard]] HashBucket const* next_bucket(); [[nodiscard]] HashBucket const* previous_bucket(); void list_bucket(); private: Optional find_key_in_bucket(Key const&); void set_index(Block::Index index) { m_index = index; } void set_local_depth(u32 depth) { m_local_depth = depth; } HashIndex& m_hash_index; u32 m_local_depth { 1 }; Block::Index m_index { 0 }; Vector m_entries; bool m_inflated { false }; friend HashIndex; }; class HashIndex : public Index { C_OBJECT(HashIndex); public: ~HashIndex() override = default; Optional get(Key&); bool insert(Key const&); bool insert(Key const&& entry) { return insert(entry); } HashIndexIterator find(Key const&); HashIndexIterator begin(); static HashIndexIterator end(); [[nodiscard]] u32 global_depth() const { return m_global_depth; } [[nodiscard]] u32 size() const { return 1 << m_global_depth; } [[nodiscard]] HashBucket* get_bucket(u32); [[nodiscard]] u32 node_pointer(u32 node_number) const { return m_nodes[node_number]; } [[nodiscard]] u32 first_node_pointer() const { return m_nodes[0]; } [[nodiscard]] size_t nodes() const { return m_nodes.size(); } void list_hash(); private: HashIndex(Serializer&, NonnullRefPtr const&, Block::Index); void expand(); void write_directory(); HashBucket* append_bucket(u32 index, u32 local_depth, u32 pointer); HashBucket* get_bucket_for_insert(Key const&); [[nodiscard]] HashBucket* get_bucket_by_index(u32 index); u32 m_global_depth { 1 }; Vector m_nodes; Vector> m_buckets; friend HashBucket; friend HashDirectoryNode; }; class HashDirectoryNode : public IndexNode { public: HashDirectoryNode(HashIndex&, u32, size_t); HashDirectoryNode(HashIndex&, u32); HashDirectoryNode(HashDirectoryNode const& other) = default; void deserialize(Serializer&); void serialize(Serializer&) const; [[nodiscard]] u32 number_of_pointers() const { return min(max_pointers_in_node(), m_hash_index.size() - m_offset); } [[nodiscard]] bool is_last() const { return m_is_last; } static constexpr size_t max_pointers_in_node() { return (Block::DATA_SIZE - 3 * sizeof(u32)) / (2 * sizeof(u32)); } private: HashIndex& m_hash_index; size_t m_node_number { 0 }; size_t m_offset { 0 }; bool m_is_last { false }; }; class HashIndexIterator { public: [[nodiscard]] bool is_end() const { return !m_current; } bool operator==(HashIndexIterator const& other) const; bool operator==(Key const& other) const; HashIndexIterator operator++() { *this = next(); return *this; } HashIndexIterator operator++(int) { *this = next(); return *this; } HashIndexIterator operator--() { *this = previous(); return *this; } HashIndexIterator const operator--(int) { *this = previous(); return *this; } Key const& operator*() const { VERIFY(!is_end()); return (*m_current)[m_index]; } Key const& operator->() const { VERIFY(!is_end()); return (*m_current)[m_index]; } HashIndexIterator& operator=(HashIndexIterator const&) = default; HashIndexIterator(HashIndexIterator const&) = default; private: HashIndexIterator() = default; explicit HashIndexIterator(HashBucket const*, size_t key_index = 0); static HashIndexIterator end() { return HashIndexIterator(); } [[nodiscard]] HashIndexIterator next(); [[nodiscard]] HashIndexIterator previous(); [[nodiscard]] Key key() const { return **this; } WeakPtr m_current; size_t m_index { 0 }; friend HashIndex; }; }