/* * Copyright (c) 2021, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace PDF { class Object; class Value { public: // We store refs as u32, with 18 bits for the index and 14 bits for the // generation index. The generation index is stored in the higher bits. // This may need to be rethought later, as the max generation index is // 2^16 and the max for the object index is probably 2^32 (I don't know // exactly) static constexpr auto max_ref_index = (1 << 19) - 1; // 2 ^ 18 - 1 static constexpr auto max_ref_generation_index = (1 << 15) - 1; // 2 ^ 14 - 1 Value() : m_type(Type::Empty) { } struct NullTag { }; Value(NullTag) : m_type(Type::Null) { } Value(bool b) : m_type(Type::Bool) { m_as_bool = b; } Value(int i) : m_type(Type::Int) { m_as_int = i; } Value(float f) : m_type(Type::Float) { m_as_float = f; } Value(u32 index, u32 generation_index) : m_type(Type::Ref) { VERIFY(index < max_ref_index); VERIFY(generation_index < max_ref_generation_index); m_as_ref = (generation_index << 14) | index; } template Value(RefPtr obj) : m_type(obj ? Type::Object : Type::Empty) { if (obj) { obj->ref(); m_as_object = obj; } } template Value(NonnullRefPtr obj) : m_type(Type::Object) { obj->ref(); m_as_object = obj; } Value(Value const& other) { *this = other; } ~Value(); Value& operator=(Value const& other); [[nodiscard]] ALWAYS_INLINE bool is_empty() const { return m_type == Type::Empty; } [[nodiscard]] ALWAYS_INLINE bool is_null() const { return m_type == Type::Null; } [[nodiscard]] ALWAYS_INLINE bool is_bool() const { return m_type == Type::Bool; } [[nodiscard]] ALWAYS_INLINE bool is_int() const { return m_type == Type::Int; } [[nodiscard]] ALWAYS_INLINE bool is_float() const { return m_type == Type::Float; } [[nodiscard]] ALWAYS_INLINE bool is_number() const { return is_int() || is_float(); } [[nodiscard]] ALWAYS_INLINE bool is_ref() const { return m_type == Type::Ref; } [[nodiscard]] ALWAYS_INLINE bool is_object() const { return m_type == Type::Object; } [[nodiscard]] ALWAYS_INLINE bool as_bool() const { VERIFY(is_bool()); return m_as_bool; } [[nodiscard]] ALWAYS_INLINE int as_int() const { VERIFY(is_int()); return m_as_int; } template [[nodiscard]] ALWAYS_INLINE bool is_int_type() const { if (!is_int()) return false; auto as_int = static_cast(m_as_int); return as_int >= NumericLimits::min() && as_int <= NumericLimits::max(); } template [[nodiscard]] ALWAYS_INLINE T as_int_type() const { VERIFY(is_int_type()); return static_cast(m_as_int); } [[nodiscard]] ALWAYS_INLINE int to_int() const { if (is_int()) return as_int(); return static_cast(as_float()); } [[nodiscard]] ALWAYS_INLINE float as_float() const { VERIFY(is_float()); return m_as_float; } [[nodiscard]] ALWAYS_INLINE float to_float() const { if (is_float()) return as_float(); return static_cast(as_int()); } [[nodiscard]] ALWAYS_INLINE u32 as_ref_index() const { VERIFY(is_ref()); return m_as_ref & 0x3ffff; } [[nodiscard]] ALWAYS_INLINE u32 as_ref_generation_index() const { VERIFY(is_ref()); return m_as_ref >> 18; } [[nodiscard]] ALWAYS_INLINE NonnullRefPtr as_object() const { return *m_as_object; } [[nodiscard]] ALWAYS_INLINE explicit operator bool() const { return !is_empty(); } [[nodiscard]] String to_string(int indent = 0) const; private: enum class Type { Empty, Null, Bool, Int, Float, Ref, Object, }; union { bool m_as_bool; int m_as_int; u32 m_as_ref; float m_as_float; Object* m_as_object; }; Type m_type; }; } namespace AK { template<> struct Formatter : Formatter { void format(FormatBuilder& builder, PDF::Value const& value) { Formatter::format(builder, value.to_string()); } }; }