/* * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class WrappedFunction final : public FunctionObject { JS_OBJECT(WrappedFunction, FunctionObject); public: static ThrowCompletionOr create(Realm&, Realm& caller_realm, FunctionObject& target_function); virtual ~WrappedFunction() = default; virtual ThrowCompletionOr internal_call(Value this_argument, MarkedVector arguments_list) override; // FIXME: Remove this (and stop inventing random internal slots that shouldn't exist, jeez) virtual FlyString const& name() const override { return m_wrapped_target_function.name(); } virtual Realm* realm() const override { return &m_realm; } FunctionObject const& wrapped_target_function() const { return m_wrapped_target_function; } FunctionObject& wrapped_target_function() { return m_wrapped_target_function; } private: WrappedFunction(Realm&, FunctionObject&, Object& prototype); virtual void visit_edges(Visitor&) override; // Internal Slots of Wrapped Function Exotic Objects, https://tc39.es/proposal-shadowrealm/#table-internal-slots-of-wrapped-function-exotic-objects FunctionObject& m_wrapped_target_function; // [[WrappedTargetFunction]] Realm& m_realm; // [[Realm]] }; ThrowCompletionOr ordinary_wrapped_function_call(WrappedFunction const&, Value this_argument, MarkedVector const& arguments_list); void prepare_for_wrapped_function_call(WrappedFunction const&, ExecutionContext& callee_context); }