/* * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class WrappedFunction final : public FunctionObject { JS_OBJECT(WrappedFunction, FunctionObject); public: static WrappedFunction* create(GlobalObject&, Realm& caller_realm, FunctionObject& target_function); WrappedFunction(Realm&, FunctionObject&, Object& prototype); virtual ~WrappedFunction() = default; virtual ThrowCompletionOr internal_call(Value this_argument, MarkedValueList arguments_list) override; // FIXME: Remove this (and stop inventing random internal slots that shouldn't exist, jeez) virtual FlyString const& name() const override { return m_wrapped_target_function.name(); } virtual Realm* realm() const override { return &m_realm; } private: virtual void visit_edges(Visitor&) override; // Internal Slots of Wrapped Function Exotic Objects, https://tc39.es/proposal-shadowrealm/#table-internal-slots-of-wrapped-function-exotic-objects FunctionObject& m_wrapped_target_function; // [[WrappedTargetFunction]] Realm& m_realm; // [[Realm]] }; }